Leaked source code of windows server 2003
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//+----------------------------------------------------------------------------
//
// Copyright (C) 2000, Microsoft Corporation
//
// File: struct.h
//
//-----------------------------------------------------------------------------
#ifndef _STRUCT_H
#define _STRUCT_H
//
// Globals
//
//
// Undocumented
//
extern BOOLEAN fSwDebug;
VOID MyPrintf( PWCHAR format, ...);
VOID MyFPrintf( HANDLE hHandle, PWCHAR format, ...);
typedef enum tagSHARESTATUS { PathLocal, ShareOffline, ShareOnline, NoCSC } SHARESTATUS;
//
// How we make args & switches
//
#define MAKEARG(x) \
WCHAR Arg##x[] = L"/" L#x L":"; \ LONG ArgLen##x = (sizeof(Arg##x) / sizeof(WCHAR)) - 1; \ BOOLEAN fArg##x;
#define SWITCH(x) \
WCHAR Sw##x[] = L"/" L#x ; \ BOOLEAN fSw##x;
#endif _STRUCT_H
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