Leaked source code of windows server 2003
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#include <windows.h> #include "version.h" #include "ctl3d.h"
#ifdef SPECIAL_WOW_VERSION
#undef VER_PRODUCTNAME_STR #define VER_PRODUCTNAME_STR "3D Windows NT(WOW) Controls"
#undef VER_PRODUCTVERSION_STR #define VER_PRODUCTVERSION_STR "2,99,0,0\0"
#undef VERSION #define VERSION "2.99.000"
#undef VER_PRODUCTVERSION #define VER_PRODUCTVERSION 2,99,0,0
#define VER_FILEVERSION 2,99,0,0 #define VER_FILEVERSION_STR "2.99.000\0" #define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE 0 #define VER_FILEDESCRIPTION_STR "Ctl3D 3D Windows NT(WOW) Controls" #define VER_LEGALCOPYRIGHT_YEARS "1992-1996" #else //SPEICAL_WOW_VERSION
#undef VER_PRODUCTNAME_STR #define VER_PRODUCTNAME_STR "3D Windows Controls"
#undef VER_PRODUCTVERSION_STR #define VER_PRODUCTVERSION_STR "2,31,0,0\0"
#undef VERSION #define VERSION "2.31.000"
#undef VER_PRODUCTVERSION #define VER_PRODUCTVERSION 2,31,0,0
#define VER_FILEVERSION 2,31,0,0 #define VER_FILEVERSION_STR "2.31.000\0" #define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE 0 #define VER_FILEDESCRIPTION_STR "Ctl3D 3D Windows Controls" #define VER_LEGALCOPYRIGHT_YEARS "1992-1995"
#endif //!SPECIAL_WOW_VERSION
#ifndef WIN32 #ifdef V2 #define VER_INTERNALNAME_STR "CTL3DV2" #define VER_ORIGINALFILENAME_STR "CTL3DV2.DLL" #else #define VER_INTERNALNAME_STR "CTL3D" #define VER_ORIGINALFILENAME_STR "CTL3D.DLL" #endif #else #define VER_INTERNALNAME_STR "CTL3D32" #define VER_ORIGINALFILENAME_STR "CTL3D32.DLL" #endif
#include "common.ver"
CTL3D_3DCHECK BITMAP "3dcheck.bmp"
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