Leaked source code of windows server 2003
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!include $(NTMAKEENV)\makefile.plt # # Common MAKEFILE definitions for WOW16 #
.SUFFIXES: .SUFFIXES: .c .asm .h .inc .obj .lst .sys .exe .com .map .sym .def .lib .rc .res
DEST=$(ALT_PROJECT)\obj$(BUILD_ALT_DIR)\$(TARGET_DIRECTORY)
########## Path definition so we find 16 bit tools ########## # Also works around bug in RC 3.1 that doesn't allow rcpp.err to be # in a directory that is greater than 128 chars down the path, even if # rc 3.1 is running as an OS/2 app.
PATH = $(PATH_TOOLS16);$(PATH)
!IF 0 !IF "$(QFE_BUILD)" != "1" CL16=cl16 !ELSE CL16=cl !ENDIF !ENDIF
ASM = masm386 LINK = link16 /batch LINK16 = link16 /batch CL = cl16 RC = rc16 MAPSYM = mapsym IMPLIB = implib MKPUB = mkpublic CVPACK = cvpack
!ifdef INCLUDE INCS = !else !IFDEF LVL_2 INCS = -I..\..\inc -I..\..\..\inc -I$(PROJECT_INC_PATH) ENVINCS = ..\..\inc;..\..\..\inc;$(PROJECT_INC_PATH);$(SDK_INC_PATH) !ELSE INCS = -I..\inc -I..\..\inc -I$(PROJECT_INC_PATH) ENVINCS = ..\inc;..\..\inc;$(PROJECT_INC_PATH);$(SDK_INC_PATH) !ENDIF !endif
DEFINES = -DWOW $(MVDMFLAGS)
AOBJ = -Ml -t $(DEFINES) $(INCS) CW16 = -AS -G2sw -Os -W3 -Zp $(DEFINES) CW16B = $(CW16) -B1 c1l.exe -B2 c2l.exe -B3 c3l.exe LINKOPTS = /map /align:16
!if !$(FREEBUILD) AOBJ = $(AOBJ) -Zd CW16 = $(CW16) /Od /Oi /Zd LINKOPTS = $(LINKOPTS) /LI !endif
.asm{$(DEST)}.obj: $(ASM) $(AOBJ) $(*F),$*;
.asm{$(DEST)}.lst: $(ASM) $(AOBJ) -l $(*F),nul,$*.lst;
.c{$(DEST)}.obj: @set include=$(ENVINCS);$(INCLUDE) $(CL) -c -nologo $(CW16) -Fo$* $(*F).c
.c{$(DEST)}.lst: @set include=$(ENVINCS);$(INCLUDE) $(CL) -c -nologo $(CW16) -Fonul -Fc$*.lst $(*F).c
.def{$(DEST)}.lib: implib $*.lib $(*F).def
{$(DEST)}.map{$(DEST)}.sym: mapsym -o $*.sym $*
.rc{$(DEST)}.res: @set include=$(ENVINCS);$(INCLUDE) $(RC) -r -fo$*.res $(*F).rc $*
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