Leaked source code of windows server 2003
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93 lines
2.2 KiB

  1. NT_UP=0
  2. !include $(PROJECT_ROOT)\ntdll\ntdll.inc
  3. MAJORCOMP=ntos
  4. MINORCOMP=rtl
  5. BUILD_PRODUCES=ntosrtluser
  6. TARGETNAME=rtl
  7. TARGETPATH=obj
  8. TARGETTYPE=LIBRARY
  9. INCLUDES=..;..\..\inc;$(SDKTOOLS_INC_PATH);$(DS_INC_PATH)\crypto;$(PROJECT_ROOT)\wmi\inc
  10. !ifdef MUI_MAGIC
  11. C_DEFINES=$(C_DEFINES) -DMUI_MAGIC=1
  12. !endif
  13. SOURCES=..\acledit.c \
  14. ..\add2stra.c \
  15. ..\add2strw.c \
  16. ..\assert.c \
  17. ..\atom.c \
  18. ..\avltable.c \
  19. ..\bitmap.c \
  20. ..\bootstatus.c\
  21. ..\checksum.c \
  22. ..\compress.c \
  23. ..\cnvint.c \
  24. ..\debug.c \
  25. ..\eballoc.c \
  26. ..\environ.c \
  27. ..\error.c \
  28. ..\excptdbg.c \
  29. ..\gentable.c \
  30. ..\gen8dot3.c \
  31. ..\guid.c \
  32. ..\handle.c \
  33. ..\heap.c \
  34. ..\heaplowf.c \
  35. ..\heapdll.c \
  36. ..\heapleak.c \
  37. ..\heapdbg.c \
  38. ..\heappage.c \
  39. ..\imagedir.c \
  40. ..\intbits.c \
  41. ..\ldrrsrc.c \
  42. ..\ldrreloc.c \
  43. ..\lookasid.c \
  44. ..\lookup.c \
  45. ..\lznt1.c \
  46. ..\message.c \
  47. ..\nls.c \
  48. ..\nlsxlat.c \
  49. ..\pctohdr.c \
  50. ..\peb.c \
  51. ..\prefix.c \
  52. ..\prodtype.c \
  53. ..\random.c \
  54. ..\registry.c \
  55. ..\regutil.c \
  56. ..\rtlassig.c \
  57. ..\rtldata.c \
  58. ..\rtlexec.c \
  59. ..\rtlimagentheader.c \
  60. ..\rtlmmapio.c \
  61. ..\rtloverflow.c \
  62. ..\rtlpatch.c \
  63. ..\rxact.c \
  64. ..\secmem.c \
  65. ..\sertl.c \
  66. ..\slistfunc.c \
  67. ..\splay.c \
  68. ..\str2adda.c \
  69. ..\str2addw.c \
  70. ..\string.c \
  71. ..\stktrace.c \
  72. ..\sysvol.c \
  73. ..\time.c \
  74. ..\timer.c \
  75. ..\threads.c \
  76. ..\tracedb.c \
  77. ..\version.c \
  78. ..\wait.c \
  79. ..\worker.c
  80. NTTARGETFILES=
  81. NTTARGETFILE0=$(O)\ldrreloc_rebase.w
  82. UMTEST=
  83. UMTYPE=console
  84. UMLIBS=$(O)\bitmap.obj $(O)\stktrace.obj $(O)\stkwalk.obj $(SDK_LIB_PATH)\ntdll.lib