Leaked source code of windows server 2003
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#include <fusenetincludes.h>
#include "CFactory.h"
#include "server.h"
#include "update.h"
///////////////////////////////////////////////////////////
//
// Server.cpp
//
// This file contains the component server code.
// The FactoryDataArray contains the components that
// can be served.
//
// Each component derived from CUnknown defines a static function
// for creating the component with the following prototype.
// HRESULT CreateInstance(IUnknown* pUnknownOuter,
// CUnknown** ppNewComponent) ;
// This function is used to create the component.
//
//
// The following array contains the data used by CFactory
// to create components. Each element in the array contains
// the CLSID, the pointer to the creation function, and the name
// of the component to place in the Registry.
//
CFactoryData g_FactoryDataArray[] = { {&CLSID_CAssemblyUpdate, CAssemblyUpdate::CreateInstance, NULL, 0} } ;
int g_cFactoryDataEntries = sizeof(g_FactoryDataArray) / sizeof(CFactoryData) ;
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