Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: lines.h * * Line drawing constants and structures. * * NOTE: This file mirrors LINES.INC. Changes here must be reflected in * the .inc file! * * Created: 30-Mar-1992 * Author: Andrew Milton [w-andym] * * Copyright (c) 1992 Microsoft Corporation \**************************************************************************/
typedef LONG STYLEPOS;
#define STYLE_MAX_COUNT 16 // Maximum number of style array entries
#define STYLE_MAX_VALUE 0x3fffL // Maximum for of a style array element
#define RUN_MAX 20 // Size of our complex clip runs buffer
#define STRIP_MAX 100 // Size of our strip buffer
#define STYLE_DENSITY 3 // Each style unit is 3 pixels long
// For the ROP table:
#define MIX_XOR_OFFSET 8
#define AND_ZERO 0L
#define AND_PEN 1L
#define AND_NOTPEN 2L
#define AND_ONE 3L
#define XOR_ZERO (AND_ZERO << MIX_XOR_OFFSET)
#define XOR_PEN (AND_PEN << MIX_XOR_OFFSET)
#define XOR_NOTPEN (AND_NOTPEN << MIX_XOR_OFFSET)
#define XOR_ONE (AND_ONE << MIX_XOR_OFFSET)
// Flip and round flags (see lines.inc for a description):
#define FL_H_ROUND_DOWN 0x00000080L // .... .... 1... ....
#define FL_V_ROUND_DOWN 0x00008000L // 1... .... .... ....
#define FL_FLIP_D 0x00000005L // .... .... .... .1.1
#define FL_FLIP_V 0x00000008L // .... .... .... 1...
#define FL_FLIP_SLOPE_ONE 0x00000010L // .... .... ...1 ....
#define FL_FLIP_HALF 0x00000002L // .... .... .... ..1.
#define FL_FLIP_H 0x00000200L // .... ..1. .... ....
#define FL_ROUND_MASK 0x0000001CL // .... .... ...1 11..
#define FL_ROUND_SHIFT 2
#define FL_RECTLCLIP_MASK 0x0000000CL // .... .... .... 11..
#define FL_RECTLCLIP_SHIFT 2
#define FL_STRIP_MASK 0x00000003L // .... .... .... ..11
#define FL_STRIP_SHIFT 0
#define FL_SIMPLE_CLIP 0x00000020 // .... .... ..1. ....
#define FL_COMPLEX_CLIP 0x00000040 // .... .... .1.. ....
#define FL_CLIP (FL_SIMPLE_CLIP | FL_COMPLEX_CLIP)
#define FL_ARBITRARYSTYLED 0x00000400L // .... .1.. .... ....
#define FL_SET 0x00000800L // .... 1... .... ....
#define FL_STYLED (FL_ARBITRARYSTYLED)
#define FL_STRIP_ARRAY_MASK 0x00000C00L
#define FL_STRIP_ARRAY_SHIFT 10
// Simpler flag bits in high byte:
#define FL_DONT_DO_HALF_FLIP 0x00002000L // ..1. .... .... ....
#define FL_PHYSICAL_DEVICE 0x00004000L // .1.. .... .... ....
// Miscellaneous DDA defines:
#define LROUND(x, flRoundDown) (((x) + F/2 - ((flRoundDown) > 0)) >> 4)
#define F 16
#define FLOG2 4
#define LFLOOR(x) ((x) >> 4)
#define FXFRAC(x) ((x) & (F - 1))
struct _STRIP; struct _LINESTATE;
typedef VOID (*PFNSTRIP)(struct _STRIP*, struct _LINESTATE*, LONG*);
typedef struct _STRIP {
// Updated by strip drawers:
BYTE* pjScreen; // Points to the first pixel of the line
BYTE bIsGap; // Are we working on a gap in the style?
BYTE jFiller2[3]; // bIsGap sometimes treated as a ULONG
STYLEPOS* psp; // Pointer to current style entry
STYLEPOS spRemaining; // To go in current style
// Not modified by strip drawers:
LONG lNextScan; // Signed increment to next scan
LONG* plStripEnd; // Points one element past last strip
LONG flFlips; // Indicates if line goes up or down
STYLEPOS* pspStart; // Pointer to start of style array
STYLEPOS* pspEnd; // Pointer to end of style array
ULONG xyDensity; // Density of style
ULONG chAndXor; // Lines colors (need 2 for doing ROPs)
// We leave room for a couple of extra dwords at the end of the strips
// array that can be used by the strip drawers:
LONG alStrips[STRIP_MAX + 2]; // Array of strips
} STRIP;
typedef struct _LINESTATE {
ULONG chAndXor; // Line colors (need 2 for doing ROPs)
STYLEPOS spTotal; // Sum of style array
STYLEPOS spTotal2; // Twice sum of style array
STYLEPOS spNext; // Style state at start of next line
STYLEPOS spComplex; // Style state at start of complex clip line
STYLEPOS* aspRtoL; // Style array in right-to-left order
STYLEPOS* aspLtoR; // Style array in left-to-right order
ULONG xyDensity; // Density of style
ULONG cStyle; // Size of style array
ULONG ulStyleMaskLtoR;// Original style mask, left-to-right order
ULONG ulStyleMaskRtoL;// Original style mask, right-to-left order
BOOL bStartIsGap; // Determines if first element in style
// array is for a gap or a dash
} LINESTATE; /* ls */
BOOL bLinesSimple(PPDEV, POINTFIX*, POINTFIX*, RUN*, ULONG, LINESTATE*, RECTL*, PFNSTRIP*, FLONG);
BOOL bLines(PPDEV, POINTFIX*, POINTFIX*, RUN*, ULONG, LINESTATE*, RECTL*, PFNSTRIP*, FLONG);
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