Leaked source code of windows server 2003
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41 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__CB4BAF5B_3E40_4D99_BF7D_64C0CE85A21B__INCLUDED_)
  5. #define AFX_STDAFX_H__CB4BAF5B_3E40_4D99_BF7D_64C0CE85A21B__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #undef _ATL_NO_DEBUG_CRT
  15. #include <atlbase.h>
  16. //You may derive a class from CComModule and use it if you want to override
  17. //something, but do not change the name of _Module
  18. extern CComModule _Module;
  19. #include <atlcom.h>
  20. #ifndef ALERTEMAIL_TRACE_OFF
  21. #include <debug.h>
  22. #endif
  23. #ifdef ALERTEMAIL_TRACE_OFF
  24. #define TRACE(x)
  25. #define TRACE1(x,y)
  26. #define TRACE2(x,y,z)
  27. #define ASSERT(x)
  28. #define ASSERTMSG(x,y)
  29. #define SATraceFunction(x)
  30. #endif
  31. //{{AFX_INSERT_LOCATION}}
  32. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  33. #endif // !defined(AFX_STDAFX_H__CB4BAF5B_3E40_4D99_BF7D_64C0CE85A21B__INCLUDED)