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/****************************************************************************
* * FACTORY.cpp * * Microsoft Confidential * Copyright (c) Microsoft Corporation 1992-1997 * All rights reserved * * This module provides the implementation of the methods for * the CFactory class, which is used by COM's CoCreateInstance * * The code comes almost verbatim from Chapter 7 of Dale Rogerson's * "Inside COM", and thus is minimally commented. * * 4/24/97 jmazner Created * ***************************************************************************/
#include "wizard.h"
#include "icwextsn.h"
#include "icwaprtc.h"
#include "imnext.h"
#include "registry.h"
// Friendly name of component
const TCHAR g_szFriendlyName[] = TEXT("CLSID_ApprenticeICW") ;
// Version-independent ProgID
const TCHAR g_szVerIndProgID[] = TEXT("INETCFG.Apprentice") ;
// ProgID
const TCHAR g_szProgID[] = TEXT("INETCFG.Apprentice.1") ;
static long g_cComponents = 0 ; // Count of active components
static long g_cServerLocks = 0 ; // Count of locks
///////////////////////////////////////////////////////////
//
// Class factory
//
class CFactory : public IClassFactory { public: // IUnknown
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv) ; virtual ULONG __stdcall AddRef() ; virtual ULONG __stdcall Release() ;
// Interface IClassFactory
virtual HRESULT __stdcall CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv) ; virtual HRESULT __stdcall LockServer(BOOL bLock) ;
// Constructor
CFactory() : m_cRef(1) {}
// Destructor
~CFactory() { DEBUGMSG("Class factory:\t\tDestroy self.") ;}
private: long m_cRef ; } ;
//
// Class factory IUnknown implementation
//
HRESULT __stdcall CFactory::QueryInterface(const IID& iid, void** ppv) { DEBUGMSG("CFactory::QueryInterface"); if ((iid == IID_IUnknown) || (iid == IID_IClassFactory)) { *ppv = static_cast<IClassFactory*>(this) ; } else { *ppv = NULL ; return E_NOINTERFACE ; } reinterpret_cast<IUnknown*>(*ppv)->AddRef() ; return S_OK ; }
ULONG __stdcall CFactory::AddRef() { DEBUGMSG("CFactory::AddRef %d", m_cRef + 1); return InterlockedIncrement(&m_cRef) ; }
ULONG __stdcall CFactory::Release() { if (InterlockedDecrement(&m_cRef) == 0) { delete this ; return 0 ; } DEBUGMSG("CFactory::Release %d", m_cRef); return m_cRef ; }
//
// IClassFactory implementation
//
HRESULT __stdcall CFactory::CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv) { DEBUGMSG("CFactory::CreateInstance:\t\tCreate component.") ;
// Cannot aggregate.
if (pUnknownOuter != NULL) { return CLASS_E_NOAGGREGATION ; }
// Create component. Since there's no direct IUnknown implementation,
// use CICWApprentice.
CICWApprentice *pApprentice = new CICWApprentice; DEBUGMSG("CFactory::CreateInstance CICWApprentice->AddRef"); pApprentice->AddRef(); if( NULL == pApprentice ) { return E_OUTOFMEMORY; }
// Get the requested interface.
DEBUGMSG("CFactory::CreateInstance About to QI on CICWApprentice"); HRESULT hr = pApprentice->QueryInterface(iid, ppv) ;
// Release the IUnknown pointer.
// (If QueryInterface failed, component will delete itself.)
DEBUGMSG("CFactory::CreateInstance done with CICWApprentice, releasing (aprtc should have ct of 1)"); pApprentice->Release() ; return hr ; }
// LockServer
HRESULT __stdcall CFactory::LockServer(BOOL bLock) { if (bLock) { InterlockedIncrement(&g_cServerLocks) ; } else { InterlockedDecrement(&g_cServerLocks) ; } return S_OK ; }
///////////////////////////////////////////////////////////
//
// Exported functions
//
// These are the functions that COM expects to find
//
//
// Can DLL unload now?
//
STDAPI DllCanUnloadNow() { if ((g_cComponents == 0) && (g_cServerLocks == 0)) { return S_OK ; } else { return S_FALSE ; } }
//
// Get class factory
//
STDAPI DllGetClassObject(const CLSID& clsid, const IID& iid, void** ppv) { DEBUGMSG("DllGetClassObject:\tCreate class factory.") ;
// Can we create this component?
if (clsid != CLSID_ApprenticeICW) { return CLASS_E_CLASSNOTAVAILABLE ; }
// Create class factory.
CFactory* pFactory = new CFactory ; // No AddRef in constructor
if (pFactory == NULL) { return E_OUTOFMEMORY ; }
// Get requested interface.
DEBUGMSG("DllGetClassObject about to QI on CFactory"); HRESULT hr = pFactory->QueryInterface(iid, ppv) ; DEBUGMSG("DllGetClassObject done with CFactory, releasing"); pFactory->Release() ;
return hr ; }
// The following two exported functions are what regsvr32 uses to
// self-register and unregister the dll. See REGISTRY.CPP for
// actual implementation
//
// Server registration
//
STDAPI DllRegisterServer() { return RegisterServer(ghInstance, CLSID_ApprenticeICW, g_szFriendlyName, g_szVerIndProgID, g_szProgID) ; }
//
// Server unregistration
//
STDAPI DllUnregisterServer() { return UnregisterServer(CLSID_ApprenticeICW, g_szVerIndProgID, g_szProgID) ; }
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