Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author: JordanF 07-11-96
  11. !ENDIF
  12. !include ..\..\active.inc
  13. TARGETTYPE= DYNLINK
  14. TARGETEXT= ocx
  15. TARGETPATH= obj
  16. DLLDEF= ..\asctrls.def
  17. DLLENTRY= DllMain
  18. USE_NOLIBS=1
  19. DLLBASE= @..\..\actbase.txt,asctrls
  20. INCLUDES= ..\..\inc;.;..;..\..\..\sdslib;$(ADMIN_INC_PATH);
  21. PASS0_HEADERDIR = $(O)
  22. PASS0_SOURCEDIR = $(O)
  23. MIDL_TLBDIR = $(O)
  24. MIDL_UUIDDIR = $(O)
  25. SOURCES= \
  26. ..\asctrls.cpp \
  27. ..\iguids.cpp \
  28. ..\cathelp.cpp \
  29. ..\asinsctl.cpp \
  30. ..\progdlg.cpp \
  31. ..\utils2.cpp \
  32. ..\asctrls.rc \
  33. ..\asctrls.odl
  34. UMTYPE= windows
  35. MKTYPLIB_FLAGS=$(MKTYPLIB_FLAGS) -h $(O)\iasctrls.h
  36. USE_MIDL_FOR_MKTYPLIB=1
  37. LINKLIBS= ..\..\basectl\$(O)\basectl.lib \
  38. TARGETLIBS = \
  39. ..\..\..\sdslib\$(O)\sdsutils.lib \
  40. $(SDK_LIB_PATH)\oleaut32.lib \
  41. $(SDK_LIB_PATH)\ole32.lib \
  42. $(SDK_LIB_PATH)\rpcrt4.lib \
  43. $(SDK_LIB_PATH)\comdlg32.lib \
  44. $(SDK_LIB_PATH)\uuid.lib \
  45. $(SDK_LIB_PATH)\urlmon.lib \
  46. $(SDK_LIB_PATH)\user32.lib \
  47. $(SDK_LIB_PATH)\gdi32.lib \
  48. $(SDK_LIB_PATH)\advapi32.lib \
  49. $(SDK_LIB_PATH)\kernel32.lib \
  50. $(SDK_LIB_PATH)\version.lib \
  51. $(SDK_LIB_PATH)\libc.lib
  52. PRECOMPILED_CXX=1
  53. PRECOMPILED_INCLUDE= ..\asctlpch.h