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#ifndef __CLIST_HPP__
#define __CLIST_HPP__
#include <limits.h>
#include <string.h>
// "Borrowed" from MFC
#ifdef _DEBUG
#define ASSERT_VALID(p) AssertValid()
#else
#define ASSERT_VALID(p) ((void)0)
#endif
#ifndef ASSERT
#define ASSERT(x)
#endif
#ifndef AFXAPI
#define AFXAPI __stdcall
#endif
typedef void* LISTPOSITION; // abstract iteration position
#ifdef __cplusplus
BOOL AFXAPI AfxIsValidAddress(const void* lp, UINT nBytes, BOOL bReadWrite = TRUE);
struct CPlex // warning variable length structure
{ CPlex* pNext; UINT nMax; UINT nCur; /* BYTE data[maxNum*elementSize]; */
void* data() { return this+1; }
static CPlex* PASCAL Create(CPlex*& head, UINT nMax, UINT cbElement); // like 'calloc' but no zero fill
// may throw memory exceptions
void FreeDataChain(); // free this one and links
};
#ifdef _global_helper_
/////////////////////////////////////////////////////////////////////////////
// global helpers (can be overridden)
template<class TYPE> inline void AFXAPI ConstructElements(TYPE* pElements, int nCount) { ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
// default is bit-wise zero initialization
memset((void*)pElements, 0, nCount * sizeof(TYPE)); }
template<class TYPE> inline void AFXAPI DestructElements(TYPE* pElements, int nCount) { ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
pElements; nCount; }
/* No need to serialize the list
template<class TYPE> void AFXAPI SerializeElements(CArchive& ar, TYPE* pElements, int nCount) { ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
// default is bit-wise read/write
if (ar.IsStoring()) ar.Write((void*)pElements, nCount * sizeof(TYPE)); else ar.Read((void*)pElements, nCount * sizeof(TYPE)); } */
/* No need for debug dumping
#ifdef _DEBUG
template<class TYPE> void AFXAPI DumpElements(CDumpContext& dc, const TYPE* pElements, int nCount) { ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE))); dc; // not used
pElements; // not used
nCount; // not used
// default does nothing
} #endif
*/
template<class TYPE, class ARG_TYPE> BOOL AFXAPI CompareElements(const TYPE* pElement1, const ARG_TYPE* pElement2) { ASSERT(AfxIsValidAddress(pElement1, sizeof(TYPE))); ASSERT(AfxIsValidAddress(pElement2, sizeof(ARG_TYPE)));
return *pElement1 == *pElement2; }
template<class ARG_KEY> inline UINT AFXAPI HashKey(ARG_KEY key) { // default identity hash - works for most primitive values
return ((UINT)(void*)(DWORD)key) >> 4; } #endif // _global_helper_
/////////////////////////////////////////////////////////////////////////////
// CList<TYPE, ARG_TYPE>
template<class TYPE, class ARG_TYPE> class CList { #ifndef unix
protected: #else
// If this was not made public we get complier warnings
// that CList<T,A>::CNode is not accessible from file scope
// which means functions cant return CNode pointers
public: #endif /* unix */
struct CNode { CNode* pNext; CNode* pPrev; TYPE data; }; public: // Construction
CList(int nBlockSize = 10);
// Attributes (head and tail)
// count of elements
int GetCount() const; BOOL IsEmpty() const;
// peek at head or tail
TYPE& GetHead(); TYPE GetHead() const; TYPE& GetTail(); TYPE GetTail() const;
// Operations
// get head or tail (and remove it) - don't call on empty list !
TYPE RemoveHead(); TYPE RemoveTail();
// add before head or after tail
LISTPOSITION AddHead(ARG_TYPE newElement); LISTPOSITION AddTail(ARG_TYPE newElement);
// add another list of elements before head or after tail
void AddHead(CList* pNewList); void AddTail(CList* pNewList);
// remove all elements
void RemoveAll();
// iteration
LISTPOSITION GetHeadPosition() const; LISTPOSITION GetTailPosition() const; TYPE& GetNext(LISTPOSITION& rPosition); // return *Position++
TYPE GetNext(LISTPOSITION& rPosition) const; // return *Position++
TYPE& GetPrev(LISTPOSITION& rPosition); // return *Position--
TYPE GetPrev(LISTPOSITION& rPosition) const; // return *Position--
// getting/modifying an element at a given position
TYPE& GetAt(LISTPOSITION position); TYPE GetAt(LISTPOSITION position) const; void SetAt(LISTPOSITION pos, ARG_TYPE newElement); void RemoveAt(LISTPOSITION position);
// inserting before or after a given position
LISTPOSITION InsertBefore(LISTPOSITION position, ARG_TYPE newElement); LISTPOSITION InsertAfter(LISTPOSITION position, ARG_TYPE newElement);
// helper functions (note: O(n) speed)
LISTPOSITION Find(ARG_TYPE searchValue, LISTPOSITION startAfter = NULL) const; // defaults to starting at the HEAD, return NULL if not found
LISTPOSITION FindIndex(int nIndex) const; // get the 'nIndex'th element (may return NULL)
// Implementation
protected: CNode* m_pNodeHead; CNode* m_pNodeTail; int m_nCount; CNode* m_pNodeFree; struct CPlex* m_pBlocks; int m_nBlockSize;
CNode* NewNode(CNode*, CNode*); void FreeNode(CNode*);
public: ~CList(); // void Serialize(CArchive&);
#ifdef _DEBUG
// void Dump(CDumpContext&) const;
void AssertValid() const; #endif
};
/////////////////////////////////////////////////////////////////////////////
// CList<TYPE, ARG_TYPE> inline functions
template<class TYPE, class ARG_TYPE> inline int CList<TYPE, ARG_TYPE>::GetCount() const { return m_nCount; } template<class TYPE, class ARG_TYPE> inline BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const { return m_nCount == 0; } template<class TYPE, class ARG_TYPE> inline TYPE& CList<TYPE, ARG_TYPE>::GetHead() { ASSERT(m_pNodeHead != NULL); return m_pNodeHead->data; } template<class TYPE, class ARG_TYPE> inline TYPE CList<TYPE, ARG_TYPE>::GetHead() const { ASSERT(m_pNodeHead != NULL); return m_pNodeHead->data; } template<class TYPE, class ARG_TYPE> inline TYPE& CList<TYPE, ARG_TYPE>::GetTail() { ASSERT(m_pNodeTail != NULL); return m_pNodeTail->data; } template<class TYPE, class ARG_TYPE> inline TYPE CList<TYPE, ARG_TYPE>::GetTail() const { ASSERT(m_pNodeTail != NULL); return m_pNodeTail->data; } template<class TYPE, class ARG_TYPE> inline LISTPOSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const { return (LISTPOSITION) m_pNodeHead; } template<class TYPE, class ARG_TYPE> inline LISTPOSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const { return (LISTPOSITION) m_pNodeTail; } template<class TYPE, class ARG_TYPE> inline TYPE& CList<TYPE, ARG_TYPE>::GetNext(LISTPOSITION& rPosition) // return *Position++
{ CNode* pNode = (CNode*) rPosition; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); rPosition = (LISTPOSITION) pNode->pNext; return pNode->data; } template<class TYPE, class ARG_TYPE> inline TYPE CList<TYPE, ARG_TYPE>::GetNext(LISTPOSITION& rPosition) const // return *Position++
{ CNode* pNode = (CNode*) rPosition; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); rPosition = (LISTPOSITION) pNode->pNext; return pNode->data; } template<class TYPE, class ARG_TYPE> inline TYPE& CList<TYPE, ARG_TYPE>::GetPrev(LISTPOSITION& rPosition) // return *Position--
{ CNode* pNode = (CNode*) rPosition; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); rPosition = (LISTPOSITION) pNode->pPrev; return pNode->data; } template<class TYPE, class ARG_TYPE> inline TYPE CList<TYPE, ARG_TYPE>::GetPrev(LISTPOSITION& rPosition) const // return *Position--
{ CNode* pNode = (CNode*) rPosition; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); rPosition = (LISTPOSITION) pNode->pPrev; return pNode->data; } template<class TYPE, class ARG_TYPE> inline TYPE& CList<TYPE, ARG_TYPE>::GetAt(LISTPOSITION position) { CNode* pNode = (CNode*) position; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); return pNode->data; } template<class TYPE, class ARG_TYPE> inline TYPE CList<TYPE, ARG_TYPE>::GetAt(LISTPOSITION position) const { CNode* pNode = (CNode*) position; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); return pNode->data; } template<class TYPE, class ARG_TYPE> inline void CList<TYPE, ARG_TYPE>::SetAt(LISTPOSITION pos, ARG_TYPE newElement) { CNode* pNode = (CNode*) pos; ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); pNode->data = newElement; }
template<class TYPE, class ARG_TYPE> CList<TYPE, ARG_TYPE>::CList(int nBlockSize) { ASSERT(nBlockSize > 0);
m_nCount = 0; m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL; m_pBlocks = NULL; m_nBlockSize = nBlockSize; }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::RemoveAll() { ASSERT_VALID(this);
// destroy elements
CNode* pNode; for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext) DestructElements(&pNode->data, 1);
m_nCount = 0; m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL; m_pBlocks->FreeDataChain(); m_pBlocks = NULL; }
template<class TYPE, class ARG_TYPE> CList<TYPE, ARG_TYPE>::~CList() { RemoveAll(); ASSERT(m_nCount == 0); }
/////////////////////////////////////////////////////////////////////////////
// Node helpers
//
// Implementation note: CNode's are stored in CPlex blocks and
// chained together. Free blocks are maintained in a singly linked list
// using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
// Used blocks are maintained in a doubly linked list using both 'pNext'
// and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
// as the head/tail.
//
// We never free a CPlex block unless the List is destroyed or RemoveAll()
// is used - so the total number of CPlex blocks may grow large depending
// on the maximum past size of the list.
//
template<class TYPE, class ARG_TYPE> typename CList<TYPE, ARG_TYPE>::CNode* CList<TYPE, ARG_TYPE>::NewNode(CNode* pPrev, CNode* pNext) { if (m_pNodeFree == NULL) { // add another block
CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CNode));
// chain them into free list
CNode* pNode = (CNode*) pNewBlock->data(); // free in reverse order to make it easier to debug
pNode += m_nBlockSize - 1; for (int i = m_nBlockSize-1; i >= 0; i--, pNode--) { pNode->pNext = m_pNodeFree; m_pNodeFree = pNode; } } ASSERT(m_pNodeFree != NULL); // we must have something
CList::CNode* pNode = m_pNodeFree; m_pNodeFree = m_pNodeFree->pNext; pNode->pPrev = pPrev; pNode->pNext = pNext; m_nCount++; ASSERT(m_nCount > 0); // make sure we don't overflow
ConstructElements(&pNode->data, 1); return pNode; }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::FreeNode(CNode* pNode) { DestructElements(&pNode->data, 1); pNode->pNext = m_pNodeFree; m_pNodeFree = pNode; m_nCount--; ASSERT(m_nCount >= 0); // make sure we don't underflow
}
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement) { ASSERT_VALID(this);
CNode* pNewNode = NewNode(NULL, m_pNodeHead); pNewNode->data = newElement; if (m_pNodeHead != NULL) m_pNodeHead->pPrev = pNewNode; else m_pNodeTail = pNewNode; m_pNodeHead = pNewNode; return (LISTPOSITION) pNewNode; }
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement) { ASSERT_VALID(this);
CNode* pNewNode = NewNode(m_pNodeTail, NULL); pNewNode->data = newElement; if (m_pNodeTail != NULL) m_pNodeTail->pNext = pNewNode; else m_pNodeHead = pNewNode; m_pNodeTail = pNewNode; return (LISTPOSITION) pNewNode; }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList) { ASSERT_VALID(this);
ASSERT(pNewList != NULL); ASSERT_VALID(pNewList);
// add a list of same elements to head (maintain order)
LISTPOSITION pos = pNewList->GetTailPosition(); while (pos != NULL) AddHead(pNewList->GetPrev(pos)); }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList) { ASSERT_VALID(this); ASSERT(pNewList != NULL); ASSERT_VALID(pNewList);
// add a list of same elements
LISTPOSITION pos = pNewList->GetHeadPosition(); while (pos != NULL) AddTail(pNewList->GetNext(pos)); }
template<class TYPE, class ARG_TYPE> TYPE CList<TYPE, ARG_TYPE>::RemoveHead() { ASSERT_VALID(this); ASSERT(m_pNodeHead != NULL); // don't call on empty list !!!
ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
CNode* pOldNode = m_pNodeHead; TYPE returnValue = pOldNode->data;
m_pNodeHead = pOldNode->pNext; if (m_pNodeHead != NULL) m_pNodeHead->pPrev = NULL; else m_pNodeTail = NULL; FreeNode(pOldNode); return returnValue; }
template<class TYPE, class ARG_TYPE> TYPE CList<TYPE, ARG_TYPE>::RemoveTail() { ASSERT_VALID(this); ASSERT(m_pNodeTail != NULL); // don't call on empty list !!!
ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
CNode* pOldNode = m_pNodeTail; TYPE returnValue = pOldNode->data;
m_pNodeTail = pOldNode->pPrev; if (m_pNodeTail != NULL) m_pNodeTail->pNext = NULL; else m_pNodeHead = NULL; FreeNode(pOldNode); return returnValue; }
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::InsertBefore(LISTPOSITION position, ARG_TYPE newElement) { ASSERT_VALID(this);
if (position == NULL) return AddHead(newElement); // insert before nothing -> head of the list
// Insert it before position
CNode* pOldNode = (CNode*) position; CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode); pNewNode->data = newElement;
if (pOldNode->pPrev != NULL) { ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode))); pOldNode->pPrev->pNext = pNewNode; } else { ASSERT(pOldNode == m_pNodeHead); m_pNodeHead = pNewNode; } pOldNode->pPrev = pNewNode; return (LISTPOSITION) pNewNode; }
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::InsertAfter(LISTPOSITION position, ARG_TYPE newElement) { ASSERT_VALID(this);
if (position == NULL) return AddTail(newElement); // insert after nothing -> tail of the list
// Insert it before position
CNode* pOldNode = (CNode*) position; ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode))); CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext); pNewNode->data = newElement;
if (pOldNode->pNext != NULL) { ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode))); pOldNode->pNext->pPrev = pNewNode; } else { ASSERT(pOldNode == m_pNodeTail); m_pNodeTail = pNewNode; } pOldNode->pNext = pNewNode; return (LISTPOSITION) pNewNode; }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::RemoveAt(LISTPOSITION position) { ASSERT_VALID(this);
CNode* pOldNode = (CNode*) position; ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
// remove pOldNode from list
if (pOldNode == m_pNodeHead) { m_pNodeHead = pOldNode->pNext; } else { ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode))); pOldNode->pPrev->pNext = pOldNode->pNext; } if (pOldNode == m_pNodeTail) { m_pNodeTail = pOldNode->pPrev; } else { ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode))); pOldNode->pNext->pPrev = pOldNode->pPrev; } FreeNode(pOldNode); }
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const { ASSERT_VALID(this); ASSERT(nIndex >= 0);
if (nIndex >= m_nCount) return NULL; // went too far
CNode* pNode = m_pNodeHead; while (nIndex--) { ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); pNode = pNode->pNext; } return (LISTPOSITION) pNode; }
template<class TYPE, class ARG_TYPE> LISTPOSITION CList<TYPE, ARG_TYPE>::Find(ARG_TYPE searchValue, LISTPOSITION startAfter) const { ASSERT_VALID(this);
CNode* pNode = (CNode*) startAfter; if (pNode == NULL) { pNode = m_pNodeHead; // start at head
} else { ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); pNode = pNode->pNext; // start after the one specified
}
for (; pNode != NULL; pNode = pNode->pNext) if (CompareElements(&pNode->data, &searchValue)) return (LISTPOSITION)pNode; return NULL; }
#if 0 // Member was comment'd out in the class definition
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::Serialize(CArchive& ar) { ASSERT_VALID(this);
CObject::Serialize(ar);
if (ar.IsStoring()) { ar << (WORD) m_nCount; for (CNode* pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext) { ASSERT(AfxIsValidAddress(pNode, sizeof(CNode))); SerializeElements(ar, &pNode->data, 1); } } else { WORD nNewCount; ar >> nNewCount;
TYPE newData; while (nNewCount--) { SerializeElements(ar, &newData, 1); AddTail(newData); } } } #endif
#ifdef _DEBUG
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const { CObject::Dump(dc);
dc << "with " << m_nCount << " elements"; if (dc.GetDepth() > 0) { LISTPOSITION pos = GetHeadPosition(); while (pos != NULL) { dc << "\n"; DumpElements(dc, &((CList*)this)->GetNext(pos), 1); } }
dc << "\n"; }
template<class TYPE, class ARG_TYPE> void CList<TYPE, ARG_TYPE>::AssertValid() const { // CObject::AssertValid();
if (m_nCount == 0) { // empty list
ASSERT(m_pNodeHead == NULL); ASSERT(m_pNodeTail == NULL); } else { // non-empty list
ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode))); ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode))); } } #endif //_DEBUG
#endif // __cplusplus
#endif // __CLIST_HPP__
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