Leaked source code of windows server 2003
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#ifndef __ICASYNC_HXX__
#define __ICASYNC_HXX__ 1
/*
* add in icasync.hxx */ #define TP_NO_TIMEOUT 0xffffffff
#define TP_NO_PRIORITY_CHANGE (-1)
//
// prototypes
//
#if defined(__cplusplus)
extern "C" { #endif
DWORD InitializeAsyncSupport( VOID );
VOID TerminateAsyncSupport( BOOL bCleanUp=FALSE );
DWORD QueueSocketWorkItem( IN CFsm * WorkItem, IN SOCKET Socket );
DWORD QueueTimeoutFsm( IN CFsm * pFsm, IN SOCKET Socket, IN BOOL bResolveTimeoutQueue=FALSE );
DWORD BlockWorkItem( IN CFsm * WorkItem, IN DWORD_PTR dwBlockId, IN DWORD dwTimeout = TP_NO_TIMEOUT ); DWORD CheckForBlockedWorkItems( IN DWORD dwCount, IN DWORD_PTR dwBlockId );
DWORD UnblockWorkItems( IN DWORD dwCount, IN DWORD_PTR dwBlockId, IN DWORD dwError, IN LONG lPriority = TP_NO_PRIORITY_CHANGE );
#ifdef USE_OLD_SENDRECV_SYNC
BOOL RemoveFsmFromAsyncList( IN CFsm* pFsm ); #endif
#if defined(__cplusplus)
} #endif
#endif // __ICASYNC_HXX__
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