Leaked source code of windows server 2003
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// ContRot.cpp : Implementation of DLL Exports.
// You will need the NT SUR Beta 2 SDK or VC 4.2 in order to build this
// project. This is because you will need MIDL 3.00.15 or higher and new
// headers and libs. If you have VC 4.2 installed, then everything should
// already be configured correctly.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f ContRotps.mak in the project directory.
#include "stdafx.h"
#include <new>
#include "resource.h"
#include "initguid.h"
#include "ContRot.h"
#include "RotObj.h"
#include "debug.h"
#include "Monitor.h"
#include "lock.h"
#define IID_DEFINED
#include "ContRot_i.c"
CMonitor* g_pMonitor = NULL; extern HINSTANCE g_hModuleInstance;
CContRotModule _Module;
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_ContentRotator, CContentRotator) END_OBJECT_MAP()
LONG CContRotModule::Lock() { _ASSERT( g_pMonitor != NULL ); return CComModule::Lock(); }
LONG CContRotModule::Unlock() { LONG lc; CLock l(m_cs);
if ( ( lc = CComModule::Unlock() ) == 0 ) { // final unlock
_ASSERT( g_pMonitor != NULL ); g_pMonitor->StopAllMonitoring(); } return lc; }
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { DEBUG_START; g_hModuleInstance = hInstance; _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); DEBUG_INIT();
_ASSERT( g_pMonitor == NULL ); try { g_pMonitor = new CMonitor(); } catch ( std::bad_alloc& ) { // nothing we can do about it here
} } else if (dwReason == DLL_PROCESS_DETACH) { _ASSERT( g_pMonitor != NULL ); delete g_pMonitor; g_pMonitor = NULL;
DEBUG_TERM(); _Module.Term(); DEBUG_STOP; } return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; }
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); }
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE); }
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }
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