Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
// base.h basis for all common headers
//-----------------------------------------------------------------------------
#ifndef _SBS6BASE_H
#define _SBS6BASE_H
#include "windows.h"
//-----------------------------------------------------------------------------
// various std namespace classes
//-----------------------------------------------------------------------------
#include <string>
#include <list>
#include <map>
#include <vector>
#include <stdexcept>
#include <algorithm>
#include <stack>
#include <tchar.h>
#include <stdarg.h>
using namespace std;
// Make sure our unicode defines are in order
#ifdef _UNICODE
#ifndef UNICODE
#error UNICODE must be defined if _UNICODE is defined.
#endif
#ifdef _MBCS
#error You cannot define both _MBCS and _UNICODE in the same image.
#endif
#endif
#ifdef UNICODE
#ifndef _UNICODE
#error _UNICODE must be defined if UNICODE is defined.
#endif
#ifdef _MBCS
#error You cannot define both _MBCS and UNICODE in the same image.
#endif
#endif
// Make sure our debug defines are in order
#ifdef DEBUG
#ifndef DBG
#error DBG must be defined to 1 if DEBUG is defined.
#elif DBG == 0
#error DBG must be defined to 1 if DEBUG is defined.
#endif
#endif
#ifdef _DEBUG
#ifndef DBG
#error DBG must be defined to 1 if _DEBUG is defined.
#elif DBG == 0
#error DBG must be defined to 1 if _DEBUG is defined.
#endif
#endif
// Define TSTRING
#ifdef UNICODE
typedef std::wstring TSTRING; #else
typedef std::string TSTRING; #endif
// Define tstring
#ifdef UNICODE
typedef std::wstring tstring; #else
typedef std::string tstring; #endif
// define WSTRING and ASTRING
typedef std::wstring WSTRING; typedef std::string ASTRING;
//#include <sbsassert.h>
//#include <paths.h>
// generic list/map typedefs
typedef list<TSTRING> StringList; typedef map<TSTRING, TSTRING> StringMap;
#endif
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