Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1999 - 1999.
//
// File: bitfield.hxx
//
// Contents: read/write access to a bitfield
//
// History: May-5-99 dlee Created
//
//----------------------------------------------------------------------------
#pragma once
//+---------------------------------------------------------------------------
//
// Class: CBitfield
//
// Purpose: Manages a bitfield allocated elsewhere
//
// History: May-5-99 dlee Created
//
//----------------------------------------------------------------------------
const unsigned cBitsPerByte = 8;
class CBitfield { public: CBitfield( BYTE * pbBitfield ) : _pbBitfield( pbBitfield) { }
BOOL IsBitSet( unsigned iBit ) { unsigned iByte = iBit / cBitsPerByte; unsigned cRemainder = ( iBit % cBitsPerByte );
return ( 0 != ( _pbBitfield[ iByte ] & ( 1 << cRemainder ) ) ); }
void SetBit( unsigned iBit ) { unsigned iByte = iBit / cBitsPerByte; unsigned cRemainder = ( iBit % cBitsPerByte );
_pbBitfield[ iByte ] |= ( 1 << cRemainder ); }
void ClearBit( unsigned iBit ) { unsigned iByte = iBit / cBitsPerByte; unsigned cRemainder = ( iBit % cBitsPerByte );
_pbBitfield[ iByte ] &= ( ~ ( 1 << cRemainder ) ); }
private: BYTE * _pbBitfield; };
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