Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1991 - 1992.
//
// File: keyarray.hxx
//
// Contents: Key Array Class
//
// Classes: CKeyArray
//
// WARNING: CKeyArray is in CSynRestriction, which is not unwindable,
// so don't make CKeyArray unwindable
//
// History: 30-Jan-92 AmyA Created
// 14-Nov-95 dlee added fThrow bother
//
//----------------------------------------------------------------------------
#pragma once
#ifdef DISPLAY_INCLUDES
#pragma message( "#include <" __FILE__ ">..." )
#endif
class CKey; class CKeyBuf;
//+---------------------------------------------------------------------------
//
// Class: CKeyArray
//
// Purpose: Class for the management of an array of CKeys.
//
// Interface:
//
// History: 30-Jan-92 AmyA Created
// 15-Apr-92 BartoszM Re-implemented
//
//----------------------------------------------------------------------------
class CKeyArray { public: CKeyArray( int size, BOOL fThrow = TRUE ); CKeyArray( const CKeyArray& keyArray, BOOL fThrow = TRUE ); ~CKeyArray(); int Count() const { return _count; } BOOL Add (const CKey& Key); BOOL Add (const CKeyBuf& Key); BOOL Add (int pos, const CKeyBuf& keyBuf); BOOL Add (int pos, const CKey& key); void Delete (int pos ); void Transfer(int dest, int source); BOOL FillMax ( int pos ); CKey& Get (int position) const; int TotalKeySize() const; BOOL IsValid() const { return 0 != _aKey; }
//
// Serialization
//
void Marshall( PSerStream & stm ) const; CKeyArray( PDeSerStream & stm, BOOL fThrow = TRUE );
#ifdef CIEXTMODE
void CiExtDump(void *ciExtSelf); #endif
private: void _Grow(int pos); void _Add( const CKey& Key ); void _Add( const CKeyBuf& Key ); void _Add( int pos, const CKeyBuf& keyBuf ); void _Add( int pos, const CKey& key ); void _FillMax ( int pos );
#if CIDBG == 1
void Display() {} #endif // CIDBG == 1
CKey* _aKey; int _count; int _size; BOOL _fThrow; };
//+---------------------------------------------------------------------------
//
// Member: CKeyArray::Get, public
//
// Synopsis: Get access to key at given position
//
// Arguments: [pos] -- position in array
//
// History: 16-Apr-92 BartoszM Created.
//
//----------------------------------------------------------------------------
inline CKey& CKeyArray::Get(int position) const { Win4Assert(position < _size); return _aKey[position]; }
//+---------------------------------------------------------------------------
//----------------------------------------------------------------------------
inline void CKeyArray::Transfer(int dest, int source) { Win4Assert(dest < _size); Win4Assert(source < _size);
_aKey[dest].Acquire( _aKey[source] ); }
//+---------------------------------------------------------------------------
//----------------------------------------------------------------------------
inline void CKeyArray::Delete(int position) { Win4Assert(position < _size); _aKey[position].Free(); }
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