Leaked source code of windows server 2003
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// Copyright (c) 1999 Microsoft Corporation. All rights reserved.
//
// Functions that implement the automation interfaces for the DirectMusic constants.
// This is a table of names and integer values that are implemented as read-only properties.
//
#pragma once
namespace ScriptConstants { const LONG IsSecondary = (1 << 0); const LONG IsControl = (1 << 1); const LONG AtFinish = (1 << 2); const LONG AtGrid = (1 << 3); const LONG AtBeat = (1 << 4); const LONG AtMeasure = (1 << 5); const LONG AtMarker = (1 << 6); const LONG AtImmediate = (1 << 7); const LONG AlignToBar = (1 << 8); const LONG AlignToBeat = (1 << 9); const LONG AlignToSegment = (1 << 10); const LONG PlayFill = (1 << 11); const LONG PlayIntro = (1 << 12); const LONG PlayBreak = (1 << 13); const LONG PlayEnd = (1 << 14); const LONG PlayEndAndIntro = (1 << 15); const LONG PlayModulate = (1 << 16); const LONG NoCutoff = (1 << 17); };
HRESULT AutConstantsGetIDsOfNames( REFIID riid, LPOLESTR __RPC_FAR *rgszNames, UINT cNames, LCID lcid, DISPID __RPC_FAR *rgDispId);
HRESULT AutConstantsInvoke( DISPID dispIdMember, REFIID riid, LCID lcid, WORD wFlags, DISPPARAMS __RPC_FAR *pDispParams, VARIANT __RPC_FAR *pVarResult, EXCEPINFO __RPC_FAR *pExcepInfo, UINT __RPC_FAR *puArgErr);
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