Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="dsdmoprp" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=dsdmoprp - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "dsdmoprp.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "dsdmoprp.mak" CFG="dsdmoprp - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "dsdmoprp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "dsdmoprp - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "dsdmoprp - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "dsdmoprp - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE "dsdmoprp - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  23. !MESSAGE "dsdmoprp - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  24. !MESSAGE
  25. # Begin Project
  26. # PROP AllowPerConfigDependencies 0
  27. # PROP Scc_ProjName ""
  28. # PROP Scc_LocalPath ""
  29. CPP=cl.exe
  30. MTL=midl.exe
  31. RSC=rc.exe
  32. !IF "$(CFG)" == "dsdmoprp - Win32 Debug"
  33. # PROP BASE Use_MFC 0
  34. # PROP BASE Use_Debug_Libraries 1
  35. # PROP BASE Output_Dir "Debug"
  36. # PROP BASE Intermediate_Dir "Debug"
  37. # PROP BASE Target_Dir ""
  38. # PROP Use_MFC 0
  39. # PROP Use_Debug_Libraries 1
  40. # PROP Output_Dir "Debug"
  41. # PROP Intermediate_Dir "Debug"
  42. # PROP Target_Dir ""
  43. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
  44. # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
  45. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  46. # ADD RSC /l 0x409 /i "..\..\..\direct\inc" /d "_DEBUG"
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  52. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  53. # Begin Custom Build - Performing registration
  54. OutDir=.\Debug
  55. TargetPath=.\Debug\dsdmoprp.dll
  56. InputPath=.\Debug\dsdmoprp.dll
  57. SOURCE="$(InputPath)"
  58. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  59. regsvr32 /s /c "$(TargetPath)"
  60. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  61. # End Custom Build
  62. !ELSEIF "$(CFG)" == "dsdmoprp - Win32 Unicode Debug"
  63. # PROP BASE Use_MFC 0
  64. # PROP BASE Use_Debug_Libraries 1
  65. # PROP BASE Output_Dir "DebugU"
  66. # PROP BASE Intermediate_Dir "DebugU"
  67. # PROP BASE Target_Dir ""
  68. # PROP Use_MFC 0
  69. # PROP Use_Debug_Libraries 1
  70. # PROP Output_Dir "DebugU"
  71. # PROP Intermediate_Dir "DebugU"
  72. # PROP Target_Dir ""
  73. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  74. # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  75. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  76. # ADD RSC /l 0x409 /d "_DEBUG"
  77. BSC32=bscmake.exe
  78. # ADD BASE BSC32 /nologo
  79. # ADD BSC32 /nologo
  80. LINK32=link.exe
  81. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  82. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  83. # Begin Custom Build - Performing registration
  84. OutDir=.\DebugU
  85. TargetPath=.\DebugU\dsdmoprp.dll
  86. InputPath=.\DebugU\dsdmoprp.dll
  87. SOURCE="$(InputPath)"
  88. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  89. if "%OS%"=="" goto NOTNT
  90. if not "%OS%"=="Windows_NT" goto NOTNT
  91. regsvr32 /s /c "$(TargetPath)"
  92. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  93. goto end
  94. :NOTNT
  95. echo Warning : Cannot register Unicode DLL on Windows 95
  96. :end
  97. # End Custom Build
  98. !ELSEIF "$(CFG)" == "dsdmoprp - Win32 Release MinSize"
  99. # PROP BASE Use_MFC 0
  100. # PROP BASE Use_Debug_Libraries 0
  101. # PROP BASE Output_Dir "ReleaseMinSize"
  102. # PROP BASE Intermediate_Dir "ReleaseMinSize"
  103. # PROP BASE Target_Dir ""
  104. # PROP Use_MFC 0
  105. # PROP Use_Debug_Libraries 0
  106. # PROP Output_Dir "ReleaseMinSize"
  107. # PROP Intermediate_Dir "ReleaseMinSize"
  108. # PROP Target_Dir ""
  109. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  110. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  111. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  112. # ADD RSC /l 0x409 /d "NDEBUG"
  113. BSC32=bscmake.exe
  114. # ADD BASE BSC32 /nologo
  115. # ADD BSC32 /nologo
  116. LINK32=link.exe
  117. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  118. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  119. # Begin Custom Build - Performing registration
  120. OutDir=.\ReleaseMinSize
  121. TargetPath=.\ReleaseMinSize\dsdmoprp.dll
  122. InputPath=.\ReleaseMinSize\dsdmoprp.dll
  123. SOURCE="$(InputPath)"
  124. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  125. regsvr32 /s /c "$(TargetPath)"
  126. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  127. # End Custom Build
  128. !ELSEIF "$(CFG)" == "dsdmoprp - Win32 Release MinDependency"
  129. # PROP BASE Use_MFC 0
  130. # PROP BASE Use_Debug_Libraries 0
  131. # PROP BASE Output_Dir "ReleaseMinDependency"
  132. # PROP BASE Intermediate_Dir "ReleaseMinDependency"
  133. # PROP BASE Target_Dir ""
  134. # PROP Use_MFC 0
  135. # PROP Use_Debug_Libraries 0
  136. # PROP Output_Dir "ReleaseMinDependency"
  137. # PROP Intermediate_Dir "ReleaseMinDependency"
  138. # PROP Target_Dir ""
  139. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  140. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  141. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  142. # ADD RSC /l 0x409 /d "NDEBUG"
  143. BSC32=bscmake.exe
  144. # ADD BASE BSC32 /nologo
  145. # ADD BSC32 /nologo
  146. LINK32=link.exe
  147. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  148. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  149. # Begin Custom Build - Performing registration
  150. OutDir=.\ReleaseMinDependency
  151. TargetPath=.\ReleaseMinDependency\dsdmoprp.dll
  152. InputPath=.\ReleaseMinDependency\dsdmoprp.dll
  153. SOURCE="$(InputPath)"
  154. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  155. regsvr32 /s /c "$(TargetPath)"
  156. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  157. # End Custom Build
  158. !ELSEIF "$(CFG)" == "dsdmoprp - Win32 Unicode Release MinSize"
  159. # PROP BASE Use_MFC 0
  160. # PROP BASE Use_Debug_Libraries 0
  161. # PROP BASE Output_Dir "ReleaseUMinSize"
  162. # PROP BASE Intermediate_Dir "ReleaseUMinSize"
  163. # PROP BASE Target_Dir ""
  164. # PROP Use_MFC 0
  165. # PROP Use_Debug_Libraries 0
  166. # PROP Output_Dir "ReleaseUMinSize"
  167. # PROP Intermediate_Dir "ReleaseUMinSize"
  168. # PROP Target_Dir ""
  169. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  170. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  171. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  172. # ADD RSC /l 0x409 /d "NDEBUG"
  173. BSC32=bscmake.exe
  174. # ADD BASE BSC32 /nologo
  175. # ADD BSC32 /nologo
  176. LINK32=link.exe
  177. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  178. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  179. # Begin Custom Build - Performing registration
  180. OutDir=.\ReleaseUMinSize
  181. TargetPath=.\ReleaseUMinSize\dsdmoprp.dll
  182. InputPath=.\ReleaseUMinSize\dsdmoprp.dll
  183. SOURCE="$(InputPath)"
  184. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  185. if "%OS%"=="" goto NOTNT
  186. if not "%OS%"=="Windows_NT" goto NOTNT
  187. regsvr32 /s /c "$(TargetPath)"
  188. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  189. goto end
  190. :NOTNT
  191. echo Warning : Cannot register Unicode DLL on Windows 95
  192. :end
  193. # End Custom Build
  194. !ELSEIF "$(CFG)" == "dsdmoprp - Win32 Unicode Release MinDependency"
  195. # PROP BASE Use_MFC 0
  196. # PROP BASE Use_Debug_Libraries 0
  197. # PROP BASE Output_Dir "ReleaseUMinDependency"
  198. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  199. # PROP BASE Target_Dir ""
  200. # PROP Use_MFC 0
  201. # PROP Use_Debug_Libraries 0
  202. # PROP Output_Dir "ReleaseUMinDependency"
  203. # PROP Intermediate_Dir "ReleaseUMinDependency"
  204. # PROP Target_Dir ""
  205. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  206. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /FR /Yu"stdafx.h" /FD /c
  207. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  208. # ADD RSC /l 0x409 /d "NDEBUG"
  209. BSC32=bscmake.exe
  210. # ADD BASE BSC32 /nologo
  211. # ADD BSC32 /nologo
  212. LINK32=link.exe
  213. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  214. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  215. # Begin Custom Build - Performing registration
  216. OutDir=.\ReleaseUMinDependency
  217. TargetPath=.\ReleaseUMinDependency\dsdmoprp.dll
  218. InputPath=.\ReleaseUMinDependency\dsdmoprp.dll
  219. SOURCE="$(InputPath)"
  220. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  221. if "%OS%"=="" goto NOTNT
  222. if not "%OS%"=="Windows_NT" goto NOTNT
  223. regsvr32 /s /c "$(TargetPath)"
  224. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  225. goto end
  226. :NOTNT
  227. echo Warning : Cannot register Unicode DLL on Windows 95
  228. :end
  229. # End Custom Build
  230. !ENDIF
  231. # Begin Target
  232. # Name "dsdmoprp - Win32 Debug"
  233. # Name "dsdmoprp - Win32 Unicode Debug"
  234. # Name "dsdmoprp - Win32 Release MinSize"
  235. # Name "dsdmoprp - Win32 Release MinDependency"
  236. # Name "dsdmoprp - Win32 Unicode Release MinSize"
  237. # Name "dsdmoprp - Win32 Unicode Release MinDependency"
  238. # Begin Group "Source Files"
  239. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  240. # Begin Source File
  241. SOURCE=.\ControlHelp.cpp
  242. # End Source File
  243. # Begin Source File
  244. SOURCE=.\DirectSoundFXChorusPage.cpp
  245. # End Source File
  246. # Begin Source File
  247. SOURCE=.\DirectSoundFXCompressorPage.cpp
  248. # End Source File
  249. # Begin Source File
  250. SOURCE=.\DirectSoundFXDistortionPage.cpp
  251. # End Source File
  252. # Begin Source File
  253. SOURCE=.\DirectSoundFXEchoPage.cpp
  254. # End Source File
  255. # Begin Source File
  256. SOURCE=.\DirectSoundFXFlangerPage.cpp
  257. # End Source File
  258. # Begin Source File
  259. SOURCE=.\DirectSoundFXGarglePage.cpp
  260. # End Source File
  261. # Begin Source File
  262. SOURCE=.\DirectSoundFXI3DL2ReverbPage.cpp
  263. # End Source File
  264. # Begin Source File
  265. SOURCE=.\DirectSoundFXI3DL2SourcePage.cpp
  266. # End Source File
  267. # Begin Source File
  268. SOURCE=.\DirectSoundFXParamEqPage.cpp
  269. # End Source File
  270. # Begin Source File
  271. SOURCE=.\DirectSoundFXWavesReverbPage.cpp
  272. # End Source File
  273. # Begin Source File
  274. SOURCE=.\dsdmoprp.cpp
  275. # End Source File
  276. # Begin Source File
  277. SOURCE=.\dsdmoprp.def
  278. # End Source File
  279. # Begin Source File
  280. SOURCE=.\dsdmoprp.idl
  281. # ADD MTL /tlb ".\dsdmoprp.tlb" /h "dsdmoprp.h" /iid "dsdmoprp_i.c" /Oicf
  282. # End Source File
  283. # Begin Source File
  284. SOURCE=.\dsdmoprp.rc
  285. # End Source File
  286. # Begin Source File
  287. SOURCE=.\StdAfx.cpp
  288. # ADD CPP /Yc"stdafx.h"
  289. # End Source File
  290. # End Group
  291. # Begin Group "Header Files"
  292. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  293. # Begin Source File
  294. SOURCE=.\ControlHelp.h
  295. # End Source File
  296. # Begin Source File
  297. SOURCE=.\DirectSoundFXChorusPage.h
  298. # End Source File
  299. # Begin Source File
  300. SOURCE=.\DirectSoundFXCompressorPage.h
  301. # End Source File
  302. # Begin Source File
  303. SOURCE=.\DirectSoundFXDistortionPage.h
  304. # End Source File
  305. # Begin Source File
  306. SOURCE=.\DirectSoundFXEchoPage.h
  307. # End Source File
  308. # Begin Source File
  309. SOURCE=.\DirectSoundFXFlangerPage.h
  310. # End Source File
  311. # Begin Source File
  312. SOURCE=.\DirectSoundFXGarglePage.h
  313. # End Source File
  314. # Begin Source File
  315. SOURCE=.\DirectSoundFXI3DL2ReverbPage.h
  316. # End Source File
  317. # Begin Source File
  318. SOURCE=.\DirectSoundFXI3DL2SourcePage.h
  319. # End Source File
  320. # Begin Source File
  321. SOURCE=.\DirectSoundFXParamEqPage.h
  322. # End Source File
  323. # Begin Source File
  324. SOURCE=.\DirectSoundFXWavesReverbPage.h
  325. # End Source File
  326. # Begin Source File
  327. SOURCE=.\Resource.h
  328. # End Source File
  329. # Begin Source File
  330. SOURCE=.\StdAfx.h
  331. # End Source File
  332. # End Group
  333. # Begin Group "Resource Files"
  334. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  335. # Begin Source File
  336. SOURCE=.\DirectSoundFXChorusPage.rgs
  337. # End Source File
  338. # Begin Source File
  339. SOURCE=.\DirectSoundFXCompressorPage.rgs
  340. # End Source File
  341. # Begin Source File
  342. SOURCE=.\DirectSoundFXDistortionPage.rgs
  343. # End Source File
  344. # Begin Source File
  345. SOURCE=.\DirectSoundFXEchoPage.rgs
  346. # End Source File
  347. # Begin Source File
  348. SOURCE=.\DirectSoundFXFlangerPage.rgs
  349. # End Source File
  350. # Begin Source File
  351. SOURCE=.\DirectSoundFXGarglePage.rgs
  352. # End Source File
  353. # Begin Source File
  354. SOURCE=.\DirectSoundFXI3DL2ReverbPage.rgs
  355. # End Source File
  356. # Begin Source File
  357. SOURCE=.\DirectSoundFXI3DL2SourcePage.rgs
  358. # End Source File
  359. # Begin Source File
  360. SOURCE=.\DirectSoundFXParamEqPage.rgs
  361. # End Source File
  362. # Begin Source File
  363. SOURCE=.\DirectSoundFXWavesReverbPage.rgs
  364. # End Source File
  365. # End Group
  366. # End Target
  367. # End Project
  368. # Section dsdmoprp : {00000000-0000-0000-0000-800000800000}
  369. # 1:40:IDS_HELPFILEDirectSoundFXI3DL2ReverbPage:147
  370. # 1:37:IDS_TITLEDirectSoundFXI3DL2ReverbPage:146
  371. # 1:32:IDD_DIRECTSOUNDFXI3DL2REVERBPAGE:150
  372. # 1:32:IDR_DIRECTSOUNDFXI3DL2REVERBPAGE:149
  373. # 1:41:IDS_DOCSTRINGDirectSoundFXI3DL2ReverbPage:148
  374. # End Section