Leaked source code of windows server 2003
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TARGETNAME = rd3dif TARGETPATH = obj TARGETTYPE = LIBRARY
INCLUDES = ..;..\..\..\ref\rast;..\..\..\ref\inc;$(D3DDX7)\tnl;$(INCLUDES);$(_OBJ_DIR)\$(TARGET_DIRECTORY)
SOURCES = \ ..\d3dif.cpp\ ..\swprov.cpp\ ..\drawprim.cpp\ $O\dprim2.cpp\ ..\rendprim.cpp\ ..\rastctx.cpp\ ..\rasttex.cpp\ $O\pmfns.cpp
# # 04/11/2000 - allows for addition of BoundsChecker, etc # libs specified in the OS environment # TARGETLIBS=$(TARGETLIBS)
NTTARGETFILE0 = \ $O\pmfns_mh.h\ $O\pmfns.cpp\ $O\dprim2.cpp
PRECOMPILED_INCLUDE = ..\pch.cpp
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