Leaked source code of windows server 2003
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TARGETPATH=obj TARGETNAME=d3dtnl
TARGETTYPE=LIBRARY SYNCHRONIZE_DRAIN = 1
INCLUDES=..; \ $(_OBJ_DIR)\$(TARGET_DIRECTORY); \ $(DXGROOT)\d3d8\inc; \ $(DXGROOT)\inc; \ $(DXGROOT)\d3d8\util
C_DEFINES = $(C_DEFINES)
ASM_DEFINES = -DNT=1 -DMICROSOFT_NT -DSTACK_CALL -DD3D -DOTHER_SEG=0 -DWANT_DLL
NTTARGETFILE0= \ $O\pvvid.cpp \ $O\pvone.cpp \ $O\loops.cpp
SOURCES= \ ..\clipper.cpp \ ..\dpclip.cpp \ ..\vvm.cpp \ $O\pvvid.cpp \ $O\pvone.cpp \ $O\loops.cpp
PRECOMPILED_INCLUDE = ..\pch.cpp
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