Leaked source code of windows server 2003
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#include "rgb_pch.h"
#pragma hdrstop
namespace RGB_RAST_LIB_NAMESPACE { auto_ptr< CRGBDriver> g_pRGBDriver; }
CRGBDriver* CRGBDriver::sm_pGlobalDriver= NULL;
DX8SDDIFW::COSDetector DX8SDDIFW::g_OSDetector;
HRESULT APIENTRY D3D8GetSWInfo( D3DCAPS8* pCaps, PD3D8_SWCALLBACKS pCallbacks, DWORD* pNumTextures, DDSURFACEDESC** ppTexList) { return g_pRGBDriver->GetSWInfo( *pCaps, *pCallbacks, *pNumTextures, *ppTexList); }
BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID lpvReserved) { switch (dwReason) { case DLL_PROCESS_ATTACH: try { CRGBDriver::InitSupportedSurfaceArray(); g_pRGBDriver= auto_ptr< CRGBDriver>( new CRGBDriver); } catch( ...) { } if( g_pRGBDriver.get()== NULL) return FALSE; break;
// DLL_PROCESS_DETACH will be called if ATTACH returned FALSE.
case DLL_PROCESS_DETACH: break;
case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: break; } return TRUE; }
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