Leaked source code of windows server 2003
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#
# 16- or 32-bit compilation. Put WIN32=TRUE on nmake command
# line for 32-bit. (e.g. nmake /f make32c WIN32=TRUE)
#
#
!if "$(WIN32)" != "TRUE" WIN16 =TRUE !endif
#
# Debug options
#
!if ("$(DEBUG)" == "retail") DEF = CDEBUG =$(DEF) ADEBUG =$(DEF) RDEBUG =$(DEF) L16DEBUG= L32DEBUG=-debug:none !else !if ("$(DEBUG)" == "debug") DEF =-DRDEBUG CDEBUG =$(DEF) ADEBUG =$(DEF) RDEBUG =$(DEF) L16DEBUG= L32DEBUG=-debug:none !else DEF =-DDEBUG CDEBUG =$(DEF) ADEBUG =-Zi $(DEF) RDEBUG =$(DEF) L16DEBUG=/CO/LI L32DEBUG=-debug:full -debugtype:cv !endif !endif
#
# Strict type checking option
#
#
!if "$(STRICT)" == "NO" ZSTRICT = !else !if "$(STRICT)" == "FULL" ZSTRICT = -DSTRICT -Tp !else ZSTRICT = -DSTRICT !endif !endif
#
#
#
BASE = mciavi !if "$(WIN32)" == "TRUE" NAME =$(BASE)32 DEFFILE =$(BASE)32 EXT =dll !else NAME =$(BASE) DEFFILE = $(BASE) EXT =drv !endif #ROOT =..\..\..
#
#
#
!if "$(WIN32)" == "TRUE" OBJ1 = avidraw.obj aviplay.obj avisound.obj avitask.obj aviopen.obj common.obj mciup32.obj OBJ2 = config.obj device.obj drvproc.obj graphic.obj window.obj fullproc.obj aviread.obj drawproc.obj profile.obj init.obj !else OBJ1 = libinit.obj graph16.obj mciup16.obj init.obj OBJ2 = !endif
!if ("$(DEBUG)" == "retail") || ("$(DEBUG)" == "debug") OBJDEB = !else OBJDEB = !endif
OBJS = $(OBJ1) $(OBJ2) $(OBJDEB)
#
#
#
!if "$(WIN32)" == "TRUE" LIBS =gdi32.lib user32.lib kernel32.lib winmm.lib msvfw32.lib advapi32.lib crtdll.lib !else LIBS =libw.lib mdllcew.lib mmsystem.lib !endif
#
#
#
GOALS =$(PBIN)\$(NAME).$(EXT) $(PBIN)\$(NAME).sym $(PLIB)\$(NAME).lib $(PINC)\mciavi.H
#
#
#
!if "$(WIN32)" == "TRUE" #
# Chicago 32-bit build
#
CFLAGS =-Oxt -Gf -Zp -D_X86_ -D_MT -DWIN32 -DWINVER=0x0400 -DWIN4 $(CDEBUG) -I$(LRES) -Fo$@ AFLAGS =$(ADEBUG) RCFLAGS =-v -DWIN32 -DWINVER=0x400 $(RDEBUG) L32FLAGS=$(L32DEBUG) IS_32 =TRUE WANT_C832 = TRUE
!else #
# Chicago 16-bit build
#
CFLAGS =-GD -Oxwt -Alnw -DWINVER=0x400 -DWIN4 $(CDEBUG) -I$(PVER) -Fo$@ #CFLAGS =-GD -Oxwt -Alnw -DWINVER=0x30a $(CDEBUG) -I$(PVER) -Fo$@
AFLAGS =-D?MEDIUM -D?QUIET $(ADEBUG) RCFLAGS =-z $(RDEBUG) -v -DWINVER=0X400 #RCFLAGS =-z $(RDEBUG) -v -DWINVER=0X30a
L16FLAGS=/AL:16/NOD $(L16DEBUG) RESFLAGS= IS_16 =TRUE !endif
WANT_MASM61 = TRUE IS_OEM =TRUE
!include $(ROOT)\build\project.mk
#
#
#
# Dependencies
#
#
#
!ifdef WIN32 SEG= !else SEG= -NT S !endif
#
# Chicago thunk module
#
types.thk: ..\..\$$@ copy %s $@
mciup.asm: types.thk ..\..\mciup.thk thunk -t mciup -o mciup.asm ..\..\mciup.thk
mciup16.obj: mciup.asm ml -c -DIS_16 -W3 -Zi -nologo -Fo mciup16.obj mciup.asm
mciup32.obj: mciup.asm ml -c -DIS_32 -W3 -Zi -nologo -Fo mciup32.obj mciup.asm
#
#
#
$(BASE).res: ..\..\$$(@B).rc ..\..\$$(@B).h \ $(PVER)\verinfo.h $(PVER)\verinfo.ver @$(RC) $(RCFLAGS) -fo$@ -I$(PVER) -I..\.. ..\..\$(@B).rc
$(NAME).$(EXT) $(NAME).map: $(OBJS) $(BASE).res ..\..\$(DEFFILE).def !if "$(WIN32)" == "TRUE" @$(LINK32) $(L32FLAGS) @<< -out:$(@B).$(EXT) -machine:$(OS) -subsystem:windows,4.0 -dll -entry:DllEntryPoint -base:0x40010000 -map:$(@B).map -def:..\..\$(DEFFILE).def $(BASE).res $(LIBS) $(OBJS) << !else $(LINK16) @<< $(OBJ1) + $(OBJ2) + $(OBJDEB), $(@B).$(EXT) $(L16FLAGS), $(@B).map, $(LIBS), ..\..\$(DEFFILE).def << $(RC) $(RESFLAGS) $(BASE).res $*.$(EXT) !endif
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