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/*----------------------------------------------------------------------+
| invcmap.c - Microsoft Video 1 Compressor - Inverse Color Map. | | | | Copyright (c) 1990-1994 Microsoft Corporation. | | Portions Copyright Media Vision Inc. | | All Rights Reserved. | | | | You have a non-exclusive, worldwide, royalty-free, and perpetual | | license to use this source code in developing hardware, software | | (limited to drivers and other software required for hardware | | functionality), and firmware for video display and/or processing | | boards. Microsoft makes no warranties, express or implied, with | | respect to the Video 1 codec, including without limitation warranties | | of merchantability or fitness for a particular purpose. Microsoft | | shall not be liable for any damages whatsoever, including without | | limitation consequential damages arising from your use of the Video 1 | | codec. | | | | | +----------------------------------------------------------------------*/ #include <math.h>
#include <windows.h>
#include <windowsx.h>
#include <win32.h>
//#pragma optimize("", off)
int redloop(void); int greenloop( int restart ); int blueloop( int restart );
#ifdef _WIN32
#define maxfill(pbuffer, side) \
memset(pbuffer, -1, colormax*colormax*colormax*sizeof(LONG)) #else
void maxfill( DWORD _huge *buffer, long side); #endif
void inv_cmap_2( int colors, BYTE colormap[3][256], int bits, DWORD _huge *dist_buf, LPBYTE rgbmap );
void inv_cmap_1( int colors, BYTE colormap[3][256], int bits, DWORD _huge *dist_buf, LPBYTE rgbmap );
/* Track minimum and maximum in inv_cmap_2. */ #define MINMAX_TRACK
BYTE NewMap[3][256];
LPVOID FAR PASCAL MakeITable(LPRGBQUAD lprgbq, int nColors) { LPVOID lpDistBuf; LPBYTE lpITable; int i;
lpITable = GlobalAllocPtr(GHND|GMEM_SHARE,32768l);
if (lpITable == NULL) return NULL; // error no memory
lpDistBuf = (LPVOID)GlobalAllocPtr(GHND,32768l * sizeof(DWORD));
if (lpDistBuf == NULL) { GlobalFreePtr(lpITable); return NULL; // error no memory
}
for (i = 0; i < nColors; i++) { NewMap[0][i] = lprgbq[i].rgbRed; NewMap[1][i] = lprgbq[i].rgbGreen; NewMap[2][i] = lprgbq[i].rgbBlue; }
inv_cmap_2(nColors,NewMap,5,lpDistBuf,lpITable); GlobalFreePtr(lpDistBuf); return lpITable; }
static int bcenter, gcenter, rcenter; static long gdist, rdist, cdist; static long cbinc, cginc, crinc; static DWORD _huge *gdp; static DWORD _huge *rdp; static DWORD _huge *cdp; static LPBYTE grgbp; static LPBYTE rrgbp; static LPBYTE crgbp; static int gstride, rstride; static long x, xsqr, colormax; static int cindex;
/*****************************************************************
* TAG( inv_cmap_2 ) * * Compute an inverse colormap efficiently. * Inputs: * colors: Number of colors in the forward colormap. * colormap: The forward colormap. * bits: Number of quantization bits. The inverse * colormap will have (2^bits)^3 entries. * dist_buf: An array of (2^bits)^3 long integers to be * used as scratch space. * Outputs: * rgbmap: The output inverse colormap. The entry * rgbmap[(r<<(2*bits)) + (g<<bits) + b] * is the colormap entry that is closest to the * (quantized) color (r,g,b). * Assumptions: * Quantization is performed by right shift (low order bits are * truncated). Thus, the distance to a quantized color is * actually measured to the color at the center of the cell * (i.e., to r+.5, g+.5, b+.5, if (r,g,b) is a quantized color). * Algorithm: * Uses a "distance buffer" algorithm: * The distance from each representative in the forward color map * to each point in the rgb space is computed. If it is less * than the distance currently stored in dist_buf, then the * corresponding entry in rgbmap is replaced with the current * representative (and the dist_buf entry is replaced with the * new distance). * * The distance computation uses an efficient incremental formulation. * * Distances are computed "outward" from each color. If the * colors are evenly distributed in color space, the expected * number of cells visited for color I is N^3/I. * Thus, the complexity of the algorithm is O(log(K) N^3), * where K = colors, and N = 2^bits. */
/*
* Here's the idea: scan from the "center" of each cell "out" * until we hit the "edge" of the cell -- that is, the point * at which some other color is closer -- and stop. In 1-D, * this is simple: * for i := here to max do * if closer then buffer[i] = this color * else break * repeat above loop with i := here-1 to min by -1 * * In 2-D, it's trickier, because along a "scan-line", the * region might start "after" the "center" point. A picture * might clarify: * | ... * | ... . * ... . * ... | . * . + . * . . * . . * ......... * * The + marks the "center" of the above region. On the top 2 * lines, the region "begins" to the right of the "center". * * Thus, we need a loop like this: * detect := false * for i := here to max do * if closer then * buffer[..., i] := this color * if !detect then * here = i * detect = true * else * if detect then * break * * Repeat the above loop with i := here-1 to min by -1. Note that * the "detect" value should not be reinitialized. If it was * "true", and center is not inside the cell, then none of the * cell lies to the left and this loop should exit * immediately. * * The outer loops are similar, except that the "closer" test * is replaced by a call to the "next in" loop; its "detect" * value serves as the test. (No assignment to the buffer is * done, either.) * * Each time an outer loop starts, the "here", "min", and * "max" values of the next inner loop should be * re-initialized to the center of the cell, 0, and cube size, * respectively. Otherwise, these values will carry over from * one "call" to the inner loop to the next. This tracks the * edges of the cell and minimizes the number of * "unproductive" comparisons that must be made. * * Finally, the inner-most loop can have the "if !detect" * optimized out of it by splitting it into two loops: one * that finds the first color value on the scan line that is * in this cell, and a second that fills the cell until * another one is closer: * if !detect then {needed for "down" loop} * for i := here to max do * if closer then * buffer[..., i] := this color * detect := true * break * for i := i+1 to max do * if closer then * buffer[..., i] := this color * else * break * * In this implementation, each level will require the * following variables. Variables labelled (l) are local to each * procedure. The ? should be replaced with r, g, or b: * cdist: The distance at the starting point. * ?center: The value of this component of the color * c?inc: The initial increment at the ?center position. * ?stride: The amount to add to the buffer * pointers (dp and rgbp) to get to the * "next row". * min(l): The "low edge" of the cell, init to 0 * max(l): The "high edge" of the cell, init to * colormax-1 * detect(l): True if this row has changed some * buffer entries. * i(l): The index for this row. * ?xx: The accumulated increment value. * * here(l): The starting index for this color. The * following variables are associated with here, * in the sense that they must be updated if here * is changed. * ?dist: The current distance for this level. The * value of dist from the previous level (g or r, * for level b or g) initializes dist on this * level. Thus gdist is associated with here(b)). * ?inc: The initial increment for the row.
* ?dp: Pointer into the distance buffer. The value * from the previous level initializes this level. * ?rgbp: Pointer into the rgb buffer. The value * from the previous level initializes this level. * * The blue and green levels modify 'here-associated' variables (dp, * rgbp, dist) on the green and red levels, respectively, when here is * changed. */
void inv_cmap_2( int colors, BYTE colormap[3][256], int bits, DWORD _huge *dist_buf, LPBYTE rgbmap ) { int nbits = 8 - bits;
colormax = 1 << bits; x = 1 << nbits; xsqr = 1 << (2 * nbits);
/* Compute "strides" for accessing the arrays. */ gstride = (int) colormax; rstride = (int) (colormax * colormax);
maxfill( dist_buf, colormax );
for ( cindex = 0; cindex < colors; cindex++ ) { /*
* Distance formula is * (red - map[0])^2 + (green - map[1])^2 + (blue - map[2])^2 * * Because of quantization, we will measure from the center of * each quantized "cube", so blue distance is * (blue + x/2 - map[2])^2, * where x = 2^(8 - bits). * The step size is x, so the blue increment is * 2*x*blue - 2*x*map[2] + 2*x^2 * * Now, b in the code below is actually blue/x, so our * increment will be 2*(b*x^2 + x^2 - x*map[2]). For * efficiency, we will maintain this quantity in a separate variable * that will be updated incrementally by adding 2*x^2 each time. */ /* The initial position is the cell containing the colormap
* entry. We get this by quantizing the colormap values. */ rcenter = colormap[0][cindex] >> nbits; gcenter = colormap[1][cindex] >> nbits; bcenter = colormap[2][cindex] >> nbits;
rdist = colormap[0][cindex] - (rcenter * x + x/2); gdist = colormap[1][cindex] - (gcenter * x + x/2); cdist = colormap[2][cindex] - (bcenter * x + x/2); cdist = rdist*rdist + gdist*gdist + cdist*cdist;
crinc = 2 * ((rcenter + 1) * xsqr - (colormap[0][cindex] * x)); cginc = 2 * ((gcenter + 1) * xsqr - (colormap[1][cindex] * x)); cbinc = 2 * ((bcenter + 1) * xsqr - (colormap[2][cindex] * x));
/* Array starting points. */ cdp = dist_buf + rcenter * rstride + gcenter * gstride + bcenter; crgbp = rgbmap + rcenter * rstride + gcenter * gstride + bcenter;
(void)redloop(); } }
/* redloop -- loop up and down from red center. */ int redloop() { int detect; int r, i = cindex; int first; long txsqr = xsqr + xsqr; static long rxx;
detect = 0;
/* Basic loop up. */ for ( r = rcenter, rdist = cdist, rxx = crinc, rdp = cdp, rrgbp = crgbp, first = 1; r < (int) colormax; r++, rdp += rstride, rrgbp += rstride, rdist += rxx, rxx += txsqr, first = 0 ) { if ( greenloop( first ) ) detect = 1; else if ( detect ) break; }
/* Basic loop down. */ for ( r = rcenter - 1, rxx = crinc - txsqr, rdist = cdist - rxx, rdp = cdp - rstride, rrgbp = crgbp - rstride, first = 1; r >= 0; r--, rdp -= rstride, rrgbp -= rstride, rxx -= txsqr, rdist -= rxx, first = 0 ) { if ( greenloop( first ) ) detect = 1; else if ( detect ) break; }
return detect; }
/* greenloop -- loop up and down from green center. */ int greenloop( int restart ) { int detect; int g, i = cindex; int first; long txsqr = xsqr + xsqr; static int here, min, max; #ifdef MINMAX_TRACK
static int prevmax, prevmin; int thismax, thismin; #endif
static long ginc, gxx, gcdist; /* "gc" variables maintain correct */ static DWORD _huge *gcdp; /* values for bcenter position, */ static LPBYTE gcrgbp; /* despite modifications by blueloop */ /* to gdist, gdp, grgbp. */
if ( restart ) { here = gcenter; min = 0; max = (int) colormax - 1; ginc = cginc; #ifdef MINMAX_TRACK
prevmax = 0; prevmin = (int) colormax; #endif
}
#ifdef MINMAX_TRACK
thismin = min; thismax = max; #endif
detect = 0;
/* Basic loop up. */ for ( g = here, gcdist = gdist = rdist, gxx = ginc, gcdp = gdp = rdp, gcrgbp = grgbp = rrgbp, first = 1; g <= max; g++, gdp += gstride, gcdp += gstride, grgbp += gstride, gcrgbp += gstride, gdist += gxx, gcdist += gxx, gxx += txsqr, first = 0 ) { if ( blueloop( first ) ) { if ( !detect ) { /* Remember here and associated data! */ if ( g > here ) { here = g; rdp = gcdp; rrgbp = gcrgbp; rdist = gcdist; ginc = gxx; #ifdef MINMAX_TRACK
thismin = here; #endif
} detect = 1; } } else if ( detect ) { #ifdef MINMAX_TRACK
thismax = g - 1; #endif
break; } }
/* Basic loop down. */ for ( g = here - 1, gxx = ginc - txsqr, gcdist = gdist = rdist - gxx, gcdp = gdp = rdp - gstride, gcrgbp = grgbp = rrgbp - gstride, first = 1; g >= min; g--, gdp -= gstride, gcdp -= gstride, grgbp -= gstride, gcrgbp -= gstride, gxx -= txsqr, gdist -= gxx, gcdist -= gxx, first = 0 ) { if ( blueloop( first ) ) { if ( !detect ) { /* Remember here! */ here = g; rdp = gcdp; rrgbp = gcrgbp; rdist = gcdist; ginc = gxx; #ifdef MINMAX_TRACK
thismax = here; #endif
detect = 1; } } else if ( detect ) { #ifdef MINMAX_TRACK
thismin = g + 1; #endif
break; } }
#ifdef MINMAX_TRACK
/* If we saw something, update the edge trackers. For now, only
* tracks edges that are "shrinking" (min increasing, max * decreasing. */ if ( detect ) { if ( thismax < prevmax ) max = thismax;
prevmax = thismax;
if ( thismin > prevmin ) min = thismin;
prevmin = thismin; } #endif
return detect; }
/* blueloop -- loop up and down from blue center. */ int blueloop( int restart ) { int detect; register DWORD _huge *dp; register LPBYTE rgbp; register long bdist, bxx; register int b, i = cindex; register long txsqr = xsqr + xsqr; register int lim; static int here, min, max; #ifdef MINMAX_TRACK
static int prevmin, prevmax; int thismin, thismax; #endif /* MINMAX_TRACK */
static long binc;
if ( restart ) { here = bcenter; min = 0; max = (int) colormax - 1; binc = cbinc; #ifdef MINMAX_TRACK
prevmin = (int) colormax; prevmax = 0; #endif /* MINMAX_TRACK */
}
detect = 0; #ifdef MINMAX_TRACK
thismin = min; thismax = max; #endif
/* Basic loop up. */ /* First loop just finds first applicable cell. */ for ( b = here, bdist = gdist, bxx = binc, dp = gdp, rgbp = grgbp, lim = max; b <= lim; b++, dp++, rgbp++, bdist += bxx, bxx += txsqr ) { if ( *dp > (DWORD)bdist ) { /* Remember new 'here' and associated data! */ if ( b > here ) { here = b; gdp = dp; grgbp = rgbp; gdist = bdist; binc = bxx; #ifdef MINMAX_TRACK
thismin = here; #endif
} detect = 1; break; } } /* Second loop fills in a run of closer cells. */ for ( ; b <= lim; b++, dp++, rgbp++, bdist += bxx, bxx += txsqr ) { if ( *dp > (DWORD)bdist ) { *dp = bdist; *rgbp = (BYTE) i; } else { #ifdef MINMAX_TRACK
thismax = b - 1; #endif
break; } }
/* Basic loop down. */ /* Do initializations here, since the 'find' loop might not get
* executed. */ lim = min; b = here - 1; bxx = binc - txsqr; bdist = gdist - bxx; dp = gdp - 1; rgbp = grgbp - 1; /* The 'find' loop is executed only if we didn't already find
* something. */ if ( !detect ) for ( ; b >= lim; b--, dp--, rgbp--, bxx -= txsqr, bdist -= bxx ) { if ( *dp > (DWORD)bdist ) { /* Remember here! */ /* No test for b against here necessary because b <
* here by definition. */ here = b; gdp = dp; grgbp = rgbp; gdist = bdist; binc = bxx; #ifdef MINMAX_TRACK
thismax = here; #endif
detect = 1; break; } } /* The 'update' loop. */ for ( ; b >= lim; b--, dp--, rgbp--, bxx -= txsqr, bdist -= bxx ) { if ( *dp > (DWORD)bdist ) { *dp = bdist; *rgbp = (BYTE) i; } else { #ifdef MINMAX_TRACK
thismin = b + 1; #endif
break; } }
/* If we saw something, update the edge trackers. */ #ifdef MINMAX_TRACK
if ( detect ) { /* Only tracks edges that are "shrinking" (min increasing, max
* decreasing. */ if ( thismax < prevmax ) max = thismax;
if ( thismin > prevmin ) min = thismin;
/* Remember the min and max values. */ prevmax = thismax; prevmin = thismin; } #endif /* MINMAX_TRACK */
return detect; }
#ifndef _WIN32
void maxfill( DWORD _huge *buffer, long side) { register unsigned long maxv = ~0uL; register long i; register DWORD _huge *bp;
for ( i = colormax * colormax * colormax, bp = buffer; i > 0; i--, bp++ ) *bp = maxv; } #endif
#ifdef CMAP1
/*****************************************************************
* TAG( inv_cmap_1 ) * * Compute an inverse colormap efficiently. * Inputs:
* colors: Number of colors in the forward colormap. * colormap: The forward colormap. * bits: Number of quantization bits. The inverse * colormap will have (2^bits)^3 entries. * dist_buf: An array of (2^bits)^3 long integers to be * used as scratch space. * Outputs: * rgbmap: The output inverse colormap. The entry * rgbmap[(r<<(2*bits)) + (g<<bits) + b] * is the colormap entry that is closest to the * (quantized) color (r,g,b). * Assumptions: * Quantization is performed by right shift (low order bits are * truncated). Thus, the distance to a quantized color is * actually measured to the color at the center of the cell * (i.e., to r+.5, g+.5, b+.5, if (r,g,b) is a quantized color). * Algorithm: * Uses a "distance buffer" algorithm: * The distance from each representative in the forward color map * to each point in the rgb space is computed. If it is less * than the distance currently stored in dist_buf, then the * corresponding entry in rgbmap is replaced with the current * representative (and the dist_buf entry is replaced with the * new distance). * * The distance computation uses an efficient incremental formulation. * * Right now, distances are computed for all entries in the rgb * space. Thus, the complexity of the algorithm is O(K N^3), * where K = colors, and N = 2^bits. */ void inv_cmap_1( int colors, BYTE colormap[3][256], int bits, DWORD _huge *dist_buf, LPBYTE rgbmap ) { register DWORD _huge *dp; register LPBYTE rgbp; register long bdist, bxx; register int b, i; int nbits = 8 - bits; register int colormax = 1 << bits; register long xsqr = 1 << (2 * nbits); int x = 1 << nbits; int rinc, ginc, binc, r, g; long rdist, gdist, rxx, gxx;
for ( i = 0; i < colors; i++ ) { /*
* Distance formula is * (red - map[0])^2 + (green - map[1])^2 + (blue - map[2])^2 * * Because of quantization, we will measure from the center of * each quantized "cube", so blue distance is * (blue + x/2 - map[2])^2, * where x = 2^(8 - bits). * The step size is x, so the blue increment is * 2*x*blue - 2*x*map[2] + 2*x^2 * * Now, b in the code below is actually blue/x, so our * increment will be 2*x*x*b + (2*x^2 - 2*x*map[2]). For * efficiency, we will maintain this quantity in a separate variable * that will be updated incrementally by adding 2*x^2 each time. */ rdist = colormap[0][i] - x/2; gdist = colormap[1][i] - x/2; bdist = colormap[2][i] - x/2; rdist = rdist*rdist + gdist*gdist + bdist*bdist;
rinc = 2 * (xsqr - (colormap[0][i] << nbits)); ginc = 2 * (xsqr - (colormap[1][i] << nbits)); binc = 2 * (xsqr - (colormap[2][i] << nbits)); dp = dist_buf; rgbp = rgbmap; for ( r = 0, rxx = rinc; r < colormax; rdist += rxx, r++, rxx += xsqr + xsqr ) for ( g = 0, gdist = rdist, gxx = ginc; g < colormax; gdist += gxx, g++, gxx += xsqr + xsqr ) for ( b = 0, bdist = gdist, bxx = binc; b < colormax; bdist += bxx, b++, dp++, rgbp++, bxx += xsqr + xsqr ) { if ( i == 0 || *dp > bdist ) { *dp = bdist; *rgbp = i; } } } } #endif
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