Leaked source code of windows server 2003
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#
# Global definitions for MultiMedia
#
#
# Set up by makefile.def:
# PROJECT_ROOT - points to the root of MultiMedia
# SDK_INC_PATH - points to the place where PUBLIC headers are found.
# These are headers that will be shipped to ISV's.
# SDK_LIB_PATH - points to the place where PUBLIC link import and code
# libraries are found. These are shipped to ISV's.
# PROJECT_INC_PATH - points to the place where headers private to NT
# are placed. Nt components may call them but they are NOT shipped
# to ISV's.
# PROJECT_LIB_PATH - points to the place where import and code libraries
# private to NT are placed. Nt components may call them but they
# are NOT shipped to ISV's.
#
# Defined here:
# MM_INC_PATH - points to location of common includes that are PRIVATE
# to MultiMedia.
# MM_LIB_PATH - points to location of import and code libraries that are
# PRIVATE to MultiMedia.
#
MM_INC_PATH=$(PROJECT_ROOT)\inc MM_LIB_PATH=$(PROJECT_ROOT)\lib
#D3DROOT = $(PROJECT_ROOT)\Direct3D
#D3DINC = $(PROJECT_ROOT)\inc\DDraw
#DDROOT = $(PROJECT_ROOT)\Direct
DXROOT = $(PROJECT_ROOT)\DirectX
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