Leaked source code of windows server 2003
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
#ifndef __tesselator_h_
#define __tesselator_h_
/*
** Copyright 1994, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** Author: Eric Veach, July 1994. */
/* General polygon tesselation.
* * Tesselates polygons consisting of one or more contours, which can * be concave, self-intersecting, or degenerate. */
#include <stddef.h>
#ifdef NT
#include <glos.h>
#include <GL/gl.h>
#include <GL/glu.h>
#else
#include "GL/gl.h"
#endif
/* GLU_TESS_MAX_COORD must be small enough that we can multiply
* and add coordinates without overflow. */
#ifdef GLU_TESS_API_FLOAT
typedef float GLUcoord; #define GLU_TESS_MAX_COORD 1.0e18
#define GLU_TESS_DEFAULT_TOLERANCE 0.0
#else
typedef GLdouble GLUcoord; #define GLU_TESS_MAX_COORD 1.0e150
#define GLU_TESS_DEFAULT_TOLERANCE 0.0
#endif
// mesh stuff that is not included in glu.h:
typedef struct GLUmesh GLUmesh; // void gluTessDeleteMesh( GLUmesh *mesh );
// #define GLU_TESS_MESH 100106 /* void (*)(GLUmesh *mesh) */
#endif
|