Leaked source code of windows server 2003
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__C83E36A4_372B_403B_804E_99881418E51E__INCLUDED_)
#define AFX_MAINFRM_H__C83E36A4_372B_403B_804E_99881418E51E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMainFrame : public CMDIFrameWnd { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL
// Implementation
public: virtual ~CMainFrame(); #ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
public: CStatusBar m_wndStatusBar;
protected: // control bar embedded members
CToolBar m_wndToolBar; CReBar m_wndReBar; CDialogBar m_wndDlgBar;
// Generated message map functions
protected: //{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); // NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
DECLARE_MESSAGE_MAP() };
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__C83E36A4_372B_403B_804E_99881418E51E__INCLUDED_)
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