Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// Condition.h
//
// SYNOPSIS
//
// This file declares the class Condition.
//
// MODIFICATION HISTORY
//
// 02/04/1998 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _CONDITION_H_
#define _CONDITION_H_
#include <nap.h>
#include <nocopy.h>
///////////////////////////////////////////////////////////////////////////////
//
// CLASS
//
// Condition
//
// DESCRIPTION
//
// This serves as an abstract base class for all condition objects.
//
///////////////////////////////////////////////////////////////////////////////
class ATL_NO_VTABLE Condition : public CComObjectRootEx<CComMultiThreadModelNoCS>, public ICondition, public IConditionText, private NonCopyable { public:
BEGIN_COM_MAP(Condition) COM_INTERFACE_ENTRY(ICondition) COM_INTERFACE_ENTRY(IConditionText) END_COM_MAP()
Condition() throw () : conditionText(NULL) { }
~Condition() throw () { SysFreeString(conditionText); }
//////////
// IConditionText
//////////
STDMETHOD(get_ConditionText)(/*[out, retval]*/ BSTR *pVal); STDMETHOD(put_ConditionText)(/*[in]*/ BSTR newVal);
protected: BSTR conditionText; };
#endif //_CONDITION_H_
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