Leaked source code of windows server 2003
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/*++
Copyright (c) 1997-2000 Microsoft Corporation
Module Name:
Thread.h
Abstract:
Definitions for autorefresh thread management class.
--*/
#ifndef __THREAD_H
#define __THREAD_H
#include "rndcommc.h"
#include "rndutil.h"
//
// Refresh table defs.
//
const long ILS_UPDATE_INTERVAL = 1800; // 30 minutes
typedef struct { WCHAR * pDN; DWORD dwTTL;
} RefreshTableEntry;
typedef SimpleVector<RefreshTableEntry> RefreshTable;
const DWORD TIMER_PERIOD = 60; // 60 seconds
enum { EVENT_STOP = 0, EVENT_TIMER, NUM_EVENTS };
class CRendThread { public: CRendThread() : m_hThread(NULL) { m_hEvents[EVENT_STOP] = NULL; m_hEvents[EVENT_TIMER] = NULL; }
~CRendThread(); void Shutdown(void);
HRESULT ThreadProc();
HRESULT AddDirectory(ITDirectory *pdir); HRESULT RemoveDirectory(ITDirectory *pdir);
private: void UpdateDirectories(); BOOL StopThread() { return SetEvent(m_hEvents[EVENT_STOP]); } HRESULT Start(); HRESULT Stop();
private: CCritSection m_lock; HANDLE m_hThread; HANDLE m_hEvents[NUM_EVENTS];
SimpleVector<ITDynamicDirectory*> m_Directories; };
extern CRendThread g_RendThread;
#endif
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