Leaked source code of windows server 2003
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/*
Copyright (c) 1998-1999 Microsoft Corporation
*/
#include "stdafx.h"
#include "atlconv.h"
#include "termmgr.h"
#include "timerq.h"
DWORD CTimerQueue::GetTimeToTimeout( ) { if ( IsEmpty() ) return INFINITE;
CFilterInfo *FirstEntry = m_Head.m_pNext;
DWORD FirstTimeout = FirstEntry->m_WaitTime;
// get current time
DWORD CurrentTime = timeGetTime();
// get the minimum time difference between the two
// this should get rid of the wrap problem
BOOL bIsWrap; DWORD TimeDiff = GetMinDiff(CurrentTime, FirstTimeout, bIsWrap);
// if this time diff value is > MAX_TIMEOUT, it has to be in the
// past - schedule it now
if (TimeDiff > MAX_TIMEOUT) return 0; // check if the timeout event is in the past - schedule it for now
if ( bIsWrap ) { // if there is a wrap around, the first timeout must be the
// one causing it (the wrap around), otherwise its in the past
if ( CurrentTime <= FirstTimeout ) return 0; } else { // no wrap around, so if we timeout is behind current time, its past
if ( FirstTimeout <= CurrentTime ) return 0; }
return TimeDiff; }
DWORD CTimerQueue::GetMinDiff( IN DWORD Time1, IN DWORD Time2, OUT BOOL &bIsWrap ) { DWORD NormalDiff; DWORD WrapDiff; if (Time1 < Time2) { NormalDiff = Time2 - Time1; WrapDiff = MAX_DWORD - NormalDiff; } else { NormalDiff = Time1 - Time2; WrapDiff = MAX_DWORD - NormalDiff; }
if (NormalDiff < WrapDiff) { bIsWrap = FALSE; return NormalDiff; } else { bIsWrap = TRUE; return WrapDiff; }
// should never reach this place
TM_ASSERT(FALSE); return 0; }
void CTimerQueue::Insert( IN CFilterInfo *pNewFilterInfo ) { TM_ASSERT(NULL != pNewFilterInfo); TM_ASSERT(!pNewFilterInfo->InQueue());
// walk through the queue until an entry with
// an equal or greater wait time is found
// need to account for the wrap
DWORD NewTime = pNewFilterInfo->m_WaitTime; CFilterInfo *pCurrent = m_Head.m_pNext; while (!IsHead(pCurrent)) { // get the minimum time difference between the two
// this should get rid of the wrap problem
BOOL IsWrap; DWORD TimeDiff = GetMinDiff(pCurrent->m_WaitTime, NewTime, IsWrap); // if there is a wrap around, and the pCurrent time causes it, the
// current entry must be greater than the new time
if ( IsWrap && (pCurrent->m_WaitTime <= NewTime) ) break;
// if the current time is greater than the new time
if ( !IsWrap && (NewTime <= pCurrent->m_WaitTime) ) break;
pCurrent = pCurrent->m_pNext; } // insert before pCurrent
pCurrent->m_pPrev->m_pNext = pNewFilterInfo; pNewFilterInfo->m_pPrev = pCurrent->m_pPrev; pCurrent->m_pPrev = pNewFilterInfo; pNewFilterInfo->m_pNext = pCurrent; }
BOOL CTimerQueue::Remove( IN CFilterInfo *pFilterInfo ) { TM_ASSERT(NULL != pFilterInfo); TM_ASSERT(!IsHead(pFilterInfo));
// either both prev/next are null or both are not null
TM_ASSERT((NULL == pFilterInfo->m_pPrev) == \ (NULL == pFilterInfo->m_pNext));
if ( (NULL == pFilterInfo->m_pNext) && (NULL == pFilterInfo->m_pPrev) ) return FALSE;
pFilterInfo->m_pPrev->m_pNext = pFilterInfo->m_pNext; pFilterInfo->m_pNext->m_pPrev = pFilterInfo->m_pPrev; pFilterInfo->m_pNext = pFilterInfo->m_pPrev = NULL;
return TRUE; }
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