Leaked source code of windows server 2003
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// ClientConsoleDoc.h : interface of the CClientConsoleDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CLIENTCONSOLEDOC_H__6E33CFA1_C99A_4691_9F91_00451692D3DB__INCLUDED_)
#define AFX_CLIENTCONSOLEDOC_H__6E33CFA1_C99A_4691_9F91_00451692D3DB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef list<CServerNode *> SERVERS_LIST, *PSERVERS_LIST;
class CClientConsoleDoc : public CDocument { protected: // create from serialization only
CClientConsoleDoc(); DECLARE_DYNCREATE(CClientConsoleDoc)
// Attributes
public: virtual ~CClientConsoleDoc();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientConsoleDoc)
public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); virtual void OnCloseDocument(); //}}AFX_VIRTUAL
// Implementation
public: const SERVERS_LIST& GetServersList() const { return m_ServersList; } DWORD GetServerCount() { return m_ServersList.size(); }
static const HANDLE GetShutdownEvent () { return m_hShutdownEvent; } static const BOOL ShuttingDown () { return m_bShuttingDown; }
BOOL IsSendFaxEnable(); BOOL CanReceiveNow();
DWORD RefreshServersList ();
BOOL IsFolderRefreshing(FolderType type); int GetFolderDataCount(FolderType type); void SetInvalidFolder(FolderType type); void ViewFolder(FolderType type); CString& GetSingleServerName() { return m_cstrSingleServer; }
CServerNode* FindServerByName(LPCTSTR lpctstrServer);
#ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
protected:
// Generated message map functions
protected: //{{AFX_MSG(CClientConsoleDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP() private:
void SetAllServersInvalid(); DWORD RemoveAllInvalidServers(); DWORD RemoveServerNode(CServerNode* pServer);
void ClearServersList (); DWORD Init (); DWORD AddServerNode (LPCTSTR lpctstrServer);
BOOL m_bWin9xPrinterFormat; // EnumPrinters() fills PRINTER_INFO_2 in Win9x style
// pShareName and pServerName aren't valid
SERVERS_LIST m_ServersList; // List of servers
static HANDLE m_hShutdownEvent; // Set when the app. shuts down.
static BOOL m_bShuttingDown; // Are we shutting down?
BOOL m_bRefreshingServers; // Are we refreshing the server's list?
CString m_cstrSingleServer; // Name of single server. Empty if we're in normal mode.
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTCONSOLEDOC_H__6E33CFA1_C99A_4691_9F91_00451692D3DB__INCLUDED_)
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