Leaked source code of windows server 2003
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// Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1993 Microsoft Corporation,
// All rights reserved.
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
// afxver_.h - target version/configuration control
/////////////////////////////////////////////////////////////////////////////
// Master version numbers
/////////////////////////////////////////////////////////////////////////////
#define _AFX 1 // Microsoft Application Framework Classes
#define _MFC_VER 0x0252 // Microsoft Foundation Classes 2.52
/////////////////////////////////////////////////////////////////////////////
// Target version control
/////////////////////////////////////////////////////////////////////////////
// For target version (one of)
// _WINDOWS : for Microsoft Windows target (defined by #include <afxwin.h>)
// _DOS : for Microsoft DOS (non Windows) target
//
// Additional build options:
// _DEBUG : debug versions (full diagnostics)
// _WINDLL : DLL version, used in conjunction with _AFXDLL and _USRDLL
// _AFXDLL : Stand-alone DLL version (see afxv_dll.h for more info)
// _USRDLL : Statically linked DLL version
//
// Internal configuration flags:
// _NEARDATA : ambient near data pointers needing far overloads
#if !defined(_WINDOWS) && !defined(_DOS)
#error Please define one of _WINDOWS or _DOS.
#endif
#if defined(_WINDOWS) && defined(_DOS)
#error Please define only one of _WINDOWS or _DOS
#endif
#if defined(_M_I86SM) || defined(_M_I86MM)
#define _NEARDATA
#endif
#ifndef _DEBUG
#define _AFX_ENABLE_INLINES
#endif
/////////////////////////////////////////////////////////////////////////////
// Default swap tuning for AFX library
#if defined(_M_I86MM) || defined(_M_I86LM) // far code
#define AFX_CORE1_SEG "AFX_CORE1_TEXT" // core functionality
#define AFX_CORE2_SEG "AFX_CORE2_TEXT" // more core functionality
#define AFX_CORE3_SEG "AFX_CORE3_TEXT" // more core functionality
#define AFX_CORE4_SEG "AFX_CORE4_TEXT" // more core functionality
#define AFX_CORE5_SEG "AFX_CORE5_TEXT" // more core functionality
#define AFX_AUX_SEG "AFX_AUX_TEXT" // auxilliary functionality
#define AFX_AUX2_SEG "AFX_AUX2_TEXT" // more auxilliary functionality
#define AFX_COLL_SEG "AFX_COLL1_TEXT" // collections
#define AFX_COLL2_SEG "AFX_COLL2_TEXT" // more collections
#define AFX_OLE_SEG "AFX_OLE_TEXT" // OLE support
#define AFX_OLE2_SEG "AFX_OLE2_TEXT" // more OLE support
#define AFX_OLE3_SEG "AFX_OLE3_TEXT" // even more OLE support
#define AFX_OLE4_SEG "AFX_OLE4_TEXT" // and more OLE support
#define AFX_DB_SEG "AFX_DB_TEXT" // database support
#define AFX_INIT_SEG "AFX_INIT_TEXT" // initialization
#define AFX_VBX_SEG "AFX_VBX_TEXT" // VBX functionality
#define AFX_PRINT_SEG "AFX_PRINT_TEXT" // Printing functionality
#define AFX_DBG1_SEG "AFX_DEBUG1_TEXT" // inlines go here in _DEBUG
#define AFX_DBG2_SEG "AFX_DEBUG2_TEXT" // inlines go here in _DEBUG
#define AFX_DBG3_SEG "AFX_DEBUG3_TEXT" // traces go here in _DEBUG
#endif
// If compiler supports NEAR/FAR as modifiers to class/struct then #define this
#define AFX_CLASS_MODEL
/////////////////////////////////////////////////////////////////////////////
// Special configurations
/////////////////////////////////////////////////////////////////////////////
#if defined(_WINDLL) && (!defined(_AFXDLL) && !defined(_USRDLL))
#error Please define one of _AFXDLL or _USRDLL with _WINDLL
#endif
#if defined(_AFXDLL) && defined(_USRDLL)
#error Please define only one of _AFXDLL or _USRDLL
#endif
#ifdef _AFXDLL
// stand alone DLL
// (_WINDLL defined for DLL, not defined for app using DLL)
#include <afxv_dll.h>
#endif
#ifdef _USRDLL
// static linked library for building DLLs
#ifndef _WINDLL
#error Please define _WINDLL along with _USRDLL
#endif
#define EXPORT __export
#define AFX_EXPORT __loadds
#define AFX_STACK_DATA _far
#define NO_VBX_SUPPORT
#endif //!_USRDLL
#ifdef _DOS
#include <afxv_dos.h>
#endif
#ifndef _NO_TCHAR
// include subset of 32-bit TCHAR.H for compiling down to 16-bit
#include <tchar.h>
// provide types and macros that 32-bit wtypes.h usually provides
#define TEXT _T
#define LPCTSTR LPCSTR
#define LPTSTR LPSTR
#endif //_NO_TCHAR
// Special structures for BLTing floats without linking the float library.
// NOTE: Do not use these structures in your code -- instead use float and
// double as you would normally.
#ifndef _AFXFLOAT_DEFINED
struct _AFXFLOAT { char FloatBits[sizeof(float)]; }; #endif
#ifndef _AFXDOUBLE_DEFINED
struct _AFXDOUBLE { char DoubleBits[sizeof(double)]; }; #endif
#ifndef MAKEWORD
#define MAKEWORD(a, b) ((WORD)(((BYTE)(a)) | ((WORD)((BYTE)(b))) << 8))
#endif
/////////////////////////////////////////////////////////////////////////////
// Standard preprocessor symbols if not already defined
/////////////////////////////////////////////////////////////////////////////
#ifndef FAR
#define FAR _far
#endif
#ifndef NEAR
#define NEAR _near
#endif
#ifndef PASCAL
#define PASCAL _pascal
#endif
#ifndef CDECL
#define CDECL _cdecl
#endif
#ifndef EXPORT
#define EXPORT __export
#endif
/////////////////////////////////////////////////////////////////////////////
// AFX API macros
// AFXAPI : like "WINAPI" but for AFX library for exported APIs
// AFXAPI_DATA: exported data (normally NEAR, except in the case of _AFXDLL)
// AFXAPI_DATA_TYPE and AFXAPP_DATA are also special for _AFXDLL
// AFX_STACK_DATA: normally NEAR data, but FAR in the case of SS!=DS
// AFX_EXPORT: export for passing to Windows (_loadds for DLL)
/////////////////////////////////////////////////////////////////////////////
#ifndef AFXAPI
#define AFXAPI PASCAL
#endif
#ifndef AFXAPI_DATA
#define AFXAPI_DATA NEAR
#define AFXAPI_DATA_TYPE NEAR
#endif
#ifndef AFXAPIEX_DATA
#define AFXAPIEX_DATA NEAR
#endif
#ifndef AFX_STACK_DATA
#define AFX_STACK_DATA NEAR
#endif
#ifndef AFX_EXPORT
#define AFX_EXPORT EXPORT
#endif
#ifndef BASED_CODE
#define BASED_CODE __based(__segname("_CODE"))
#endif
#ifndef BASED_DEBUG
#define BASED_DEBUG __based(__segname("AFX_DEBUG3_TEXT"))
#endif
#ifndef BASED_STACK
#define BASED_STACK __based(__segname("_STACK"))
#endif
/////////////////////////////////////////////////////////////////////////////
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