Leaked source code of windows server 2003
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  1. # ############################################################
  2. #
  3. #Copyright (c) 2000 Microsoft Corporation
  4. #
  5. #Author:
  6. # byronc, coopp
  7. #
  8. #Date:
  9. # 2-Feb-2000
  10. #
  11. #Module Name:
  12. # sources.inc
  13. #
  14. #Abstract:
  15. # This file specifies the target component being built and the list of
  16. # sources files needed to build that component. Also specifies optional
  17. # compiler switches and libraries that are unique for the component being
  18. # built.
  19. #
  20. # This directory builds
  21. # stirt.lib -
  22. #
  23. # ############################################################
  24. !include $(PROJECT_ROOT)\wia\wiaenv.inc
  25. TARGETNAME=stirt
  26. TARGETTYPE=LIBRARY
  27. TARGETPATH=$(WIA_LIB_DEST)
  28. USE_ATL=1
  29. INCLUDES=$(INCLUDES);..\..\..\core\rpc;..\..\..\core\rpc\$(O);
  30. SOURCES=\
  31. ..\assert.cpp \
  32. ..\buffer.cpp \
  33. ..\cdlg.cpp \
  34. ..\lock.cpp \
  35. ..\purecall.cpp \
  36. ..\regentry.cpp \
  37. ..\sched.cpp \
  38. ..\rpcutil.cpp \
  39. ..\stilog.cpp \
  40. ..\eventlog.cpp \
  41. ..\valid.cpp \
  42. ..\service.cpp \
  43. ..\AsyncRPCEventTransport.cpp \
  44. ..\ClientEventRegistrationInfo.cpp \
  45. ..\ClientEventTransport.cpp \
  46. ..\EventRegistrationInfo.cpp \
  47. ..\RegistrationCookie.cpp \
  48. ..\WiaEventInfo.cpp \
  49. ..\WiaEventReceiver.cpp \
  50. ..\wialog.cpp \
  51. ..\enum.cpp \
  52. ..\coredbg.cpp \
  53. ..\globals.c \
  54. ..\device.c \
  55. ..\olesupp.c \
  56. ..\stiobj.c \
  57. ..\common.c \
  58. ..\passusd.c \
  59. ..\cassert.c \
  60. ..\osutil.c \
  61. ..\stivalid.c \
  62. ..\stistub.c \
  63. ..\helwdm.c \
  64. ..\helcom.c \
  65. ..\wiaevent.c \
  66. ## ..\svcinfo.cpp \
  67. #
  68. # Note: The precompiled header is C++, not C
  69. #
  70. PRECOMPILED_CXX = 1
  71. PRECOMPILED_INCLUDE = ..\cplusinc.h
  72. PRECOMPILED_OBJ = precomp.obj