Leaked source code of windows server 2003
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# ############################################################ # #Copyright (c) 2000 Microsoft Corporation # #Author: # orenr # #Date: # November 14, 2000 # #Module Name: # sources # #Abstract: # This file specifies the target component being built and the list of # sources files needed to build that component. Also specifies optional # compiler switches and libraries that are unique for the component being # built. # # This directory builds # wiavideo.dll - WIA Video dll enabling Still image capture from video stream # # ############################################################
!include $(PROJECT_ROOT)\wia\wiaenv.inc
MAJORCOMP=PREVIEW MINORCOMP=Video
TARGETNAME=wiavideo TARGETPATH=$(_OBJ_DIR) TARGETTYPE=DYNLINK TARGETEXT=dll DLLENTRY=_DllMainCRTStartup
DLLDEF=wiavideo.def
# External references INCLUDES = $(INCLUDES); \ $(PROJECT_ROOT)\inc\psutil; \ $(PROJECT_ROOT)\wia\drivers\video\filter; \ $(SDK_INC_PATH)\atl30; \ $(SHELL_INC_PATH);\ $(BASEDIR)\public\sdk\amovie\inc;
!if ("$(NTDEBUG)" == "") || ("$(NTDEBUG)" == "ntsdnodbg") LINKLIBS=$(SDK_LIB_PATH)\strmbase.lib !ELSE LINKLIBS=$(SDK_LIB_PATH)\strmbasd.lib !ENDIF
TARGETLIBS= \ $(TARGETLIBS) \ $(SDK_LIB_PATH)\strmiids.lib \ $(SDK_LIB_PATH)\wiaguid.lib \ $(SDK_LIB_PATH)\gdiplus.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(WIA_LIB_PATH)\stirt.lib \ $(SDK_LIB_PATH)\sti.lib \ $(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\$(O)\psutil.lib
# Source files SOURCES= \ wiavideo.cpp \ cwiavideo.cpp \ PrvGrph.cpp \ StillPrc.cpp \ DShowUtl.cpp \ WiaUtil.cpp \ WiaLink.cpp \ flnfile.cpp \ wiavideo.rc
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
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