Leaked source code of windows server 2003
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CCSHELL_DIR = $(PROJECT_ROOT)
NOT_UNICODE = 1
!include $(CCSHELL_DIR)\ext\loadwc\loadwc.inc SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\ext\loadwc\loadwc.inc
TARGETNAME = loadwc TARGETPATH = obj TARGETTYPE = PROGRAM
DLOAD_ERROR_HANDLER = shlwapi.dll
#VERIFY_LC = 1 LC_PATH = $(PROJECT_ROOT)\lcinf
TARGETLIBS = $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\advpack.lib \ $(CCSHELL_DIR)\lib\$(O)\shguid.lib \ $(CCSHELL_DIR)\lib\$(O)\ieguidp.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(CCSHELL_DIR)\lib\$(O)\stock4.lib \ $(SHELL_LIB_PATH)\shlwapip.lib \ $(SHELL_LIB_PATH)\comctlp.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\htmlhelp.lib \ $(SDK_LIB_PATH)\ole32.lib
USE_MSVCRT = 1
UMENTRYABS = ModuleEntry
DELAYLOAD = SHELL32.DLL
SOURCES = ..\loadwc.rc \ ..\loadwc.cpp \ ..\debug.c
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