Leaked source code of windows server 2003
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#ifndef _HWDEV_H
#define _HWDEV_H
#include "namellst.h"
#include "cmmn.h"
#include "misc.h"
///////////////////////////////////////////////////////////////////////////////
//
// This will enumerate all the Device that we're interested in and create
// additionnal objects to do specialized work
//
///////////////////////////////////////////////////////////////////////////////
class CHWDeviceInst //: public CDeviceElem
{ public: // CHWDeviceInst
HRESULT Init(DEVINST devinst); HRESULT InitInterfaceGUID(const GUID* pguidInterface);
HRESULT GetPnpID(LPWSTR pszPnpID, DWORD cchPnpID); HRESULT GetDeviceInstance(DEVINST* pdevinst); HRESULT GetInterfaceGUID(GUID* pguidInterface);
HRESULT IsRemovableDevice(BOOL* pfRemovable); HRESULT ShouldAutoplayOnSpecialInterface(const GUID* pguidInterface, BOOL* pfShouldAutoplay);
public: CHWDeviceInst(); ~CHWDeviceInst();
private: HRESULT _GetPnpIDRecurs(DEVINST devinst, LPWSTR pszPnpID, DWORD cchPnpID); HRESULT _InitPnpInfo(); HRESULT _InitPnpID();
private: DEVINST _devinst; WCHAR _szPnpID[MAX_PNPID]; GUID _guidInterface; };
#endif //_HWDEV_H
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