Leaked source code of windows server 2003
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// --------------------------------------------------------------------------
// Module Name: WorkItem.cpp
//
// Copyright (c) 1999-2000, Microsoft Corporation
//
// Class that implements the handling of queuing a work item and calling the
// entry point of the work item function when entered in a worker thread.
//
// History: 1999-11-26 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
#include "StandardHeader.h"
#include "WorkItem.h"
#include "StatusCode.h"
// --------------------------------------------------------------------------
// CWorkItem::CWorkItem
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Constructor for CWorkItem.
//
// History: 1999-11-26 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
CWorkItem::CWorkItem (void)
{ }
// --------------------------------------------------------------------------
// CWorkItem::~CWorkItem
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Destructor for CWorkItem.
//
// History: 1999-11-26 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
CWorkItem::~CWorkItem (void)
{ }
// --------------------------------------------------------------------------
// CWorkItem::Queue
//
// Arguments: <none>
//
// Returns: NTSTATUS
//
// Purpose: Queues the work item entry function to be executed.
//
// History: 1999-11-26 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
NTSTATUS CWorkItem::Queue (void)
{ NTSTATUS status;
// Initially add a reference to this work item. If the queue succeeds
// then leave the reference for WorkItemEntryProc to release. Otherwise
// on failure release the reference.
AddRef(); if (QueueUserWorkItem(WorkItemEntryProc, this, WT_EXECUTEDEFAULT) != FALSE) { status = STATUS_SUCCESS; } else { Release(); status = CStatusCode::StatusCodeOfLastError(); } return(status); }
// --------------------------------------------------------------------------
// CWorkItem::WorkItemEntryProc
//
// Arguments: pParameter = Context pointer passed in when queued.
//
// Returns: DWORD
//
// Purpose: Callback entry point for queued work item. Takes the context
// pointer and calls the virtual function that implements the
// actual work.
//
// History: 1999-11-26 vtan created
// 2000-08-25 vtan moved from Neptune to Whistler
// --------------------------------------------------------------------------
DWORD WINAPI CWorkItem::WorkItemEntryProc (void *pParameter)
{ CWorkItem *pWorkItem;
DEBUG_TRY();
pWorkItem = reinterpret_cast<CWorkItem*>(pParameter); pWorkItem->Entry(); pWorkItem->Release();
DEBUG_EXCEPT("Breaking in CWorkItem::WorkItemEntryProc exception handler...");
return(0); }
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