Leaked source code of windows server 2003
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// this file should not be needed anymore as we now compile for versions of NT > 500
#include "shellprv.h"
#include <appmgmt.h>
#include <userenv.h>
#include <devguid.h>
#include <dbt.h>
LPTSTR GetEnvBlock(HANDLE hUserToken) { LPTSTR pszRet = NULL; if (hUserToken) CreateEnvironmentBlock(&pszRet, hUserToken, TRUE); else pszRet = (LPTSTR) GetEnvironmentStrings(); return pszRet; }
void FreeEnvBlock(HANDLE hUserToken, LPTSTR pszEnv) { if (pszEnv) { if (hUserToken) DestroyEnvironmentBlock(pszEnv); else FreeEnvironmentStrings(pszEnv); } }
STDAPI_(BOOL) GetAllUsersDirectory(LPTSTR pszPath) { DWORD cbData = MAX_PATH; BOOL fRet = FALSE;
// This is delay loaded. It can fail.
__try { fRet = GetAllUsersProfileDirectoryW(pszPath, &cbData); } __except(EXCEPTION_EXECUTE_HANDLER) { pszPath[0] = 0; }
return fRet; }
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