Leaked source code of windows server 2003
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//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1997.
//
// File: HCContxt.h
//
// Contents: Functions that are used to pack and unpack different messages
//
// Classes:
//
// Functions:
//
// History: 12-22-97 v-sbhatt Created
//
//----------------------------------------------------------------------------
typedef struct _License_Client_Context { DWORD dwProtocolVersion; // Version of licensing protocol
DWORD dwState; // State at which the connection is in
DWORD dwContextFlags; PCryptSystem pCryptParam; UCHAR rgbMACData[LICENSE_MAC_DATA]; DWORD cbLastMessage; BYTE FAR * pbLastMessage; PHydra_Server_Cert pServerCert; // used only for preamble version older than 3.0
DWORD cbServerPubKey; // used for preamble version 3.0 and later.
BYTE FAR * pbServerPubKey;
}License_Client_Context, *PLicense_Client_Context;
PLicense_Client_Context LicenseCreateContext( VOID );
LICENSE_STATUS CALL_TYPE LicenseDeleteContext( HANDLE hContext );
LICENSE_STATUS CALL_TYPE LicenseInitializeContext( HANDLE * phContext, DWORD dwFlags );
LICENSE_STATUS CALL_TYPE LicenseSetPublicKey( HANDLE hContext, DWORD cbPubKey, BYTE FAR * pbPubKey );
LICENSE_STATUS CALL_TYPE LicenseSetCertificate( HANDLE hContext, PHydra_Server_Cert pCertificate );
LICENSE_STATUS CALL_TYPE LicenseAcceptContext( HANDLE hContext, UINT32 * puiExtendedErrorInfo, BYTE FAR * pbInput, DWORD cbInput, BYTE FAR * pbOutput, DWORD FAR * pcbOutput );
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