Leaked source code of windows server 2003
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//+----------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1996-1998
//
// File: hslice.h
//
// Contents: Hydra Server License Protocol API
//
// History: 01-07-98 FredCh Created
//
//-----------------------------------------------------------------------------
#ifndef _HSLICENSE_H_
#define _HSLICENSE_H_
#include <license.h>
///////////////////////////////////////////////////////////////////////////////
// Context flags
//
#define LICENSE_CONTEXT_PER_SEAT 0x00000001
#define LICENSE_CONTEXT_CONCURRENT 0x00000002
#define LICENSE_CONTEXT_INTERNET 0x00000003
#define LICENSE_CONTEXT_REMOTE_ADMIN 0x00000004
#define LICENSE_CONTEXT_CON_QUEUE 0x00000005
///////////////////////////////////////////////////////////////////////////////
// These are the different responses that can be constructed by the
// ConstructLicenseResponse API
//
#define LICENSE_RESPONSE_VALID_CLIENT 0x00000001
#define LICENSE_RESPONSE_INVALID_CLIENT 0x00000002
//-----------------------------------------------------------------------------
//
// Terminal server's license server discovery mechanism may log these
// events:
//
// LICENSING_EVENT_NO_LICENSE_SERVER - it cannot find any license server.
//
// LICENSING_EVENT_TEMP_LICENSE_EXPIRED - A client has been disconnected
// because its temporary license has expired.
//
// LICENSING_EVENT_NO_LICENSE_GRANTED - No license could be granted, and
// we're past the grace period
//
// LICENSING_EVENT_NO_CONCURRENT_LICENSE - No more remote admin or internet
// connector logons allowed.
//
//-----------------------------------------------------------------------------
#define LICENSING_EVENT_NO_LICENSE_SERVER 0x00000001
#define LICENSING_EVENT_TEMP_LICENSE_EXPIRED 0x00000002
#define LICENSING_EVENT_NO_LICENSE_GRANTED 0x00000003
#define LICENSING_EVENT_NO_CONCURRENT_LICENSE 0x00000004
///////////////////////////////////////////////////////////////////////////////
// Hydra server licensing API
//
#ifdef __cplusplus
extern "C" { #endif
LICENSE_STATUS InitializeLicenseLib( BOOL fUseLicenseServer );
LICENSE_STATUS ShutdownLicenseLib();
LICENSE_STATUS CreateLicenseContext( HANDLE * phContext, DWORD dwFlag );
LICENSE_STATUS InitializeLicenseContext( HANDLE hContext, DWORD dwFlags, LPLICENSE_CAPABILITIES pLicenseCap );
LICENSE_STATUS AcceptLicenseContext( HANDLE hContext, DWORD cbInBuf, PBYTE pInBuf, DWORD * pcbOutBuf, PBYTE * ppOutBuf );
LICENSE_STATUS DeleteLicenseContext( HANDLE hContext );
LICENSE_STATUS GetConcurrentLicense( HANDLE hContext, PLONG pLicenseCount );
LICENSE_STATUS ReturnConcurrentLicense( HANDLE hContext, LONG LicenseCount );
LICENSE_STATUS GetConcurrentLicenseCount( HANDLE hContext, PLONG pLicenseCount );
LICENSE_STATUS ConstructLicenseResponse( HANDLE hLicense, DWORD dwResponse, PDWORD pcbOutBuf, PBYTE * ppOutBuf );
LICENSE_STATUS InitializeLicensingTimeBomb();
BOOL RegisteredWithLicenseServer();
VOID ReceivedPermanentLicense();
LICENSE_STATUS SetInternetConnectorStatus( BOOL * pfStatus );
LICENSE_STATUS GetInternetConnectorStatus( BOOL * pfStatus );
VOID CheckLicensingTimeBombExpiration(); BOOL IsLicensingTimeBombExpired();
VOID LogLicensingEvent( HANDLE hLicense, DWORD dwEventId );
LICENSE_STATUS QueryLicenseInfo( HANDLE hLicense, PTS_LICENSE_INFO pTsLicenseInfo );
VOID FreeLicenseInfo( PTS_LICENSE_INFO pTsLicenseInfo );
#ifdef __cplusplus
} #endif
#endif
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