Leaked source code of windows server 2003
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/**************************************************************************\
* * Copyright (c) 1998 Microsoft Corporation * * Module Name: * * Dynamic array implementation class * * Abstract: * * This class contains definitions of functions which can't (or shouldn't) * be inlined. We use a separate implementation class because this allows us * to avoid the code bloat template classes produce; every instance of the * DynArray template can use the same version of each out-of-line member. * * The DynArray data members need to be declared here, because they are * used by DynArrayImpl. * * Created: * * 2/18/1999 agodfrey * \**************************************************************************/
class DynArrayImpl { protected: // Constructor
//
// initalAllocation - the initial allocation, which can be global,
// static or dynamic memory (or NULL)
// allocSize - size of the initial allocation
// (0 if there is none)
// stepSize - number of elements added each time the buffer grows
DynArrayImpl(void *initialAllocation, UINT allocSize, UINT stepSize); // Shrink the buffer so that it is just big enough for the items
// the dynamic array holds.
VOID ShrinkToSize(UINT eltSize); // Add space for new elements (if necessary). Does not update Count.
// eltSize - size of each element
// newElements - number of new elements
GpStatus Grow(UINT eltSize, UINT newElements);
// Add new, uninitialized elements, and return a pointer to them.
// eltSize - size of each element
// newElements - number of new elements
void *AddMultiple(UINT eltSize, UINT newElements); // Add new elements, initializing them with the given data.
// eltSize - size of each element
// newElements - number of new elements
// newData - the data to be copied into the new space
GpStatus AddMultiple(UINT eltSize, UINT newElements, const void *newData); // Detach the data buffer from the dynamic array.
// Cannot be used if there is an initial allocation.
void *DetachData();
// Capacity, StepSize, AllocSize and Count are all measured in elements,
// not bytes.
void *DataBuffer; void *InitialAllocation; UINT AllocSize; UINT Capacity; UINT StepSize; UINT Count; };
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