Leaked source code of windows server 2003
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  1. /******************************Module*Header*******************************\
  2. * Module Name: d3dstub.h
  3. *
  4. * Information shared between DirectDraw and Direct3D stubs
  5. *
  6. * Created: 04-June-1996
  7. * Author: Drew Bliss [drewb]
  8. *
  9. * Copyright (c) 1995-1999 Microsoft Corporation
  10. \**************************************************************************/
  11. #ifndef __D3DSTUB_H__
  12. #define __D3DSTUB_H__
  13. DWORD WINAPI D3dContextCreate(LPD3DHAL_CONTEXTCREATEDATA);
  14. DWORD WINAPI D3dRenderState(LPD3DHAL_RENDERSTATEDATA);
  15. DWORD WINAPI D3dRenderPrimitive(LPD3DHAL_RENDERPRIMITIVEDATA);
  16. DWORD WINAPI D3dTextureCreate(LPD3DHAL_TEXTURECREATEDATA);
  17. DWORD WINAPI D3dTextureGetSurf(LPD3DHAL_TEXTUREGETSURFDATA);
  18. DWORD WINAPI D3dSetRenderTarget(LPD3DHAL_SETRENDERTARGETDATA);
  19. DWORD WINAPI D3dDrawPrimitives2(LPD3DHAL_DRAWPRIMITIVES2DATA);
  20. #endif // __D3DSTUB_H__