Leaked source code of windows server 2003
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/**************************************************************************\
* * Copyright (c) 1998-1999 Microsoft Corporation * * Abstract: * * Debugging routines * * Revision History: * * 09/07/1999 agodfrey * Created it. * \**************************************************************************/
#include <windows.h>
#include <stdio.h>
#include "debug.h"
#if DBG
// _debugLevel is used to control the amount/severity of debugging messages
// that are actually output.
INT _debugLevel = DBG_VERBOSE;
/**************************************************************************\
* * Function Description: * * Removes the path portion of a pathname * * Arguments: * * [IN] str - pathname to strip * * Return Value: * * A pointer to the filename portion of the pathname * * History: * * 09/07/1999 agodfrey * Moved from Entry\Initialize.cpp * \**************************************************************************/
const CHAR* StripDirPrefix( const CHAR* str )
{ const CHAR* p;
p = strrchr(str, '\\'); return p ? p+1 : str; }
/**************************************************************************\
* * Function Description: * * Outputs to the debugger * * Arguments: * * [IN] format - printf-like format string and variable arguments * * Return Value: * * Zero. This is to conform to NTDLL's definition of DbgPrint. * * Notes: * * There will be no output if a debugger is not connected. * * History: * * 09/07/1999 agodfrey * Moved from Entry\Initialize.cpp * \**************************************************************************/
ULONG _cdecl DbgPrint( const CHAR* format, ... )
{ va_list arglist; va_start(arglist, format); const int BUFSIZE=1024; char buf[BUFSIZE]; _vsnprintf(buf, BUFSIZE, format, arglist); buf[BUFSIZE-1]=0; OutputDebugStringA(buf); va_end(arglist); return 0; }
#endif // DBG
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