Leaked source code of windows server 2003
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# Microsoft Developer Studio Generated NMAKE File, Based on ddbtn.dsp
!IF "$(CFG)" == "" CFG=ddbtn - Win32 Debug !MESSAGE No configuration specified. Defaulting to ddbtn - Win32 Debug. !ENDIF
!IF "$(CFG)" != "ddbtn - Win32 Profile" && "$(CFG)" != "ddbtn - Win32 Release" && "$(CFG)" != "ddbtn - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ddbtn.mak" CFG="ddbtn - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ddbtn - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE "ddbtn - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "ddbtn - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF
!IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF
CPP=cl.exe RSC=rc.exe
!IF "$(CFG)" == "ddbtn - Win32 Profile"
OUTDIR=.\Profile INTDIR=.\Profile
ALL : "..\Profile\ddbtn.lib"
CLEAN : -@erase "$(INTDIR)\cddbitem.obj" -@erase "$(INTDIR)\cddbtn.obj" -@erase "$(INTDIR)\cddbtnp.obj" -@erase "$(INTDIR)\dbg.obj" -@erase "$(INTDIR)\ddbtn.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "..\Profile\ddbtn.lib"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /Gz /MTd /W3 /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AWBOTH" /D "MSAA" /Fp"$(INTDIR)\ddbtn.pch" /YX"windows.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"../Profile/ddbtn.bsc" BSC32_SBRS= \
LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"../Profile/ddbtn.lib" LIB32_OBJS= \
"$(INTDIR)\cddbitem.obj" \
"$(INTDIR)\cddbtn.obj" \
"$(INTDIR)\cddbtnp.obj" \
"$(INTDIR)\dbg.obj" \
"$(INTDIR)\ddbtn.obj"
"..\Profile\ddbtn.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) <<
!ELSEIF "$(CFG)" == "ddbtn - Win32 Release"
OUTDIR=.\Release INTDIR=.\Release
ALL : "..\Release\ddbtn.lib"
CLEAN : -@erase "$(INTDIR)\cddbitem.obj" -@erase "$(INTDIR)\cddbtn.obj" -@erase "$(INTDIR)\cddbtnp.obj" -@erase "$(INTDIR)\ddbtn.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "..\Release\ddbtn.lib"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /Gz /MT /W4 /GX /Zi /O2 /I "." /I "../../common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "AWBOTH" /D "MSAA" /Fp"$(INTDIR)\ddbtn.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"../Release/ddbtn.bsc" BSC32_SBRS= \
LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"../Release/ddbtn.lib" LIB32_OBJS= \
"$(INTDIR)\cddbitem.obj" \
"$(INTDIR)\cddbtn.obj" \
"$(INTDIR)\cddbtnp.obj" \
"$(INTDIR)\ddbtn.obj"
"..\Release\ddbtn.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) <<
!ELSEIF "$(CFG)" == "ddbtn - Win32 Debug"
OUTDIR=.\Debug INTDIR=.\Debug
ALL : "..\Debug\ddbtn.lib"
CLEAN : -@erase "$(INTDIR)\cddbitem.obj" -@erase "$(INTDIR)\cddbtn.obj" -@erase "$(INTDIR)\cddbtnp.obj" -@erase "$(INTDIR)\dbg.obj" -@erase "$(INTDIR)\ddbtn.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "..\Debug\ddbtn.lib"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /Gz /MTd /W4 /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AWBOTH" /D "MSAA" /Fp"$(INTDIR)\ddbtn.pch" /YX"windows.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"../Debug/ddbtn.bsc" BSC32_SBRS= \
LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"../Debug/ddbtn.lib" LIB32_OBJS= \
"$(INTDIR)\cddbitem.obj" \
"$(INTDIR)\cddbtn.obj" \
"$(INTDIR)\cddbtnp.obj" \
"$(INTDIR)\dbg.obj" \
"$(INTDIR)\ddbtn.obj"
"..\Debug\ddbtn.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) <<
!ENDIF
.c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
.cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
.cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
!IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("ddbtn.dep") !INCLUDE "ddbtn.dep" !ELSE !MESSAGE Warning: cannot find "ddbtn.dep" !ENDIF !ENDIF
!IF "$(CFG)" == "ddbtn - Win32 Profile" || "$(CFG)" == "ddbtn - Win32 Release" || "$(CFG)" == "ddbtn - Win32 Debug" SOURCE=.\cddbitem.cpp
"$(INTDIR)\cddbitem.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\cddbtn.cpp
"$(INTDIR)\cddbtn.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\cddbtnp.cpp
"$(INTDIR)\cddbtnp.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\dbg.cpp
!IF "$(CFG)" == "ddbtn - Win32 Profile"
CPP_SWITCHES=/nologo /Gz /MTd /W3 /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AWBOTH" /D "MSAA" /Fp"$(INTDIR)\ddbtn.pch" /YX"windows.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\dbg.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) <<
!ELSEIF "$(CFG)" == "ddbtn - Win32 Release"
!ELSEIF "$(CFG)" == "ddbtn - Win32 Debug"
CPP_SWITCHES=/nologo /Gz /MTd /W4 /GX /Z7 /Od /I "." /I "../../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "AWBOTH" /D "MSAA" /Fp"$(INTDIR)\ddbtn.pch" /YX"windows.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\dbg.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) <<
!ENDIF
SOURCE=.\ddbtn.cpp
"$(INTDIR)\ddbtn.obj" : $(SOURCE) "$(INTDIR)"
!ENDIF
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