Leaked source code of windows server 2003
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#pragma once
#include <set>
//---------------------------------------------------------------------------
// Domain Account Class
//---------------------------------------------------------------------------
class CDomainAccount { public:
CDomainAccount() : m_lUserAccountControl(0) { }
CDomainAccount(const CDomainAccount& r) : m_strADsPath(r.m_strADsPath), m_strName(r.m_strName), m_strUserPrincipalName(r.m_strUserPrincipalName), m_strSamAccountName(r.m_strSamAccountName), m_strDnsHostName(r.m_strDnsHostName), m_lUserAccountControl(r.m_lUserAccountControl) { }
~CDomainAccount() { }
//
_bstr_t GetADsPath() const { return m_strADsPath; }
void SetADsPath(_bstr_t strPath) { m_strADsPath = strPath; }
_bstr_t GetName() const { return m_strName; }
void SetName(_bstr_t strName) { m_strName = strName; }
_bstr_t GetUserPrincipalName() const { return m_strUserPrincipalName; }
void SetUserPrincipalName(_bstr_t strName) { m_strUserPrincipalName = strName; }
_bstr_t GetSamAccountName() const { return m_strSamAccountName; }
void SetSamAccountName(_bstr_t strName) { m_strSamAccountName = strName; }
_bstr_t GetDnsHostName() const { return m_strDnsHostName; }
void SetDnsHostName(_bstr_t strName) { m_strDnsHostName = strName; }
long GetUserAccountControl() const { return m_lUserAccountControl; }
void SetUserAccountControl(long lUserAccountControl) { m_lUserAccountControl = lUserAccountControl; }
//
bool operator <(const CDomainAccount& r) const { return (m_strADsPath < r.m_strADsPath); }
protected:
_bstr_t m_strADsPath; _bstr_t m_strName; _bstr_t m_strUserPrincipalName; _bstr_t m_strSamAccountName; _bstr_t m_strDnsHostName; long m_lUserAccountControl; };
//---------------------------------------------------------------------------
// Domain Accounts Class
//---------------------------------------------------------------------------
class CDomainAccounts : public std::set<CDomainAccount> { public:
CDomainAccounts() {} };
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