Leaked source code of windows server 2003
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!ifdef PROJECT_ROOT ! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all !else ! INCLUDE $(INETROOT)\build\paths.all !endif
MAJORCOMP=helpctr MINORCOMP=SAFrdm
TARGETNAME=SAFrdm TARGETTYPE=DYNLINK DLLBASE=$(DEFBASEADDR) DLLDEF=$(TARGETNAME).def DLLENTRY=_DllMainCRTStartup UMTYPE=windows
USE_TRACING=1
USE_NATIVE_EH=1 USE_STATIC_ATL=1 USE_UNICODE=1 USE_STL=1
MC_SOURCEDIR=$(O)
# # These lines will send all intermediate files to the TARGETPATH directory. # MIDL_TLBDIR=$(LOCALLIBPATH) PASS0_SOURCEDIR=$(LOCALLIBPATH) PASS0_HEADERDIR=$(LOCALLIBPATH)
C_DEFINES= $(C_DEFINES) -DSECURITY_WIN32
SOURCES= \ SAFrdmMsgs.mc \ SAFrdm.idl \ SAFrdm.rc \ SAFrdm.cpp \ SAFRemoteDesktopManager.cpp INCLUDES=\ $(LOCALLIBPATH);\ $(LOCALROOT)\Shell\include;\ $(BASEDIR)\public\internal\termsrv\inc;\ $(LOCALROOT)\Service\include;\ $(LOCALROOT)\include;\
TARGETLIBS=\ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\wtsapi32.lib \ $(SDK_LIB_PATH)\winsta.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\userenv.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\atl.lib \
PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_SOURCEFILE=stdafx.cpp PRECOMPILED_CXX = 1
!INCLUDE $(INETROOT)\build\sources.all
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