Leaked source code of windows server 2003
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  1. TARGETNAME=bitsmgr
  2. TARGETPATH=..\..\bins\obj
  3. TARGETTYPE=DYNLINK
  4. USE_MSVCRT=1
  5. USE_NATIVE_EH=1
  6. USE_MFCUNICODE=1
  7. MC_SOURCEDIR=$(O)
  8. UMTYPE=windows
  9. DLLDEF=bitsmgr.def
  10. INCLUDES=\
  11. .;\
  12. $(DS_INC_PATH);\
  13. ..\inc;\
  14. ..\..\inc;\
  15. $(O);\
  16. ..\idl\$(O);
  17. SOURCES=\
  18. beventlog.mc \
  19. about.cpp \
  20. basesnap.cpp \
  21. bitsext.cpp \
  22. registry.cpp \
  23. config.cpp \
  24. cleanup.cpp \
  25. bitsext.rc
  26. # MISCFILES= help\bitsmgr.chm \
  27. C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE -DISOLATION_AWARE_ENABLED
  28. TARGETLIBS=\
  29. $(SDK_LIB_PATH)\netapi32.lib \
  30. $(SDK_LIB_PATH)\comdlg32.lib \
  31. $(SDK_LIB_PATH)\comctl32.lib \
  32. $(SDK_LIB_PATH)\winspool.lib \
  33. $(SDK_LIB_PATH)\wsock32.lib \
  34. $(SDK_LIB_PATH)\ws2_32.lib \
  35. $(SDK_LIB_PATH)\shell32.lib \
  36. $(SDK_LIB_PATH)\oleaut32.lib \
  37. $(SDK_LIB_PATH)\ole32.lib \
  38. $(SDK_LIB_PATH)\uuid.lib \
  39. $(SDK_LIB_PATH)\gdi32.lib \
  40. $(SDK_LIB_PATH)\user32.lib \
  41. $(SDK_LIB_PATH)\kernel32.lib \
  42. $(SDK_LIB_PATH)\advapi32.lib \
  43. $(SDK_LIB_PATH)\mmc.lib \
  44. $(SDK_LIB_PATH)\shlwapi.lib \
  45. $(SDK_LIB_PATH)\mpr.lib \
  46. $(SDK_LIB_PATH)\crypt32.lib \
  47. $(SDK_LIB_PATH)\cryptui.lib \
  48. $(SDK_LIB_PATH)\credui.lib \
  49. $(SDK_LIB_PATH)\htmlhelp.lib \
  50. $(SDK_LIB_PATH)\activeds.lib
  51. BINPLACE_PLACEFILE=..\..\placefil.txt
  52. PRECOMPILED_INCLUDE=precomp.h
  53. PRECOMPILED_CXX=1
  54. #
  55. # Enable Fusion Build Magic (preprocess the manifest, stick in resources)
  56. #
  57. SXS_ASSEMBLY_NAME=Microsoft.Windows.BITS.bitsmgr
  58. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  59. SXS_MANIFEST=bitsmgr.Manifest
  60. SXS_MANIFEST_IN_RESOURCES=1
  61. SXS_NO_BINPLACE=1
  62. SXS_MANIFEST_RESOURCE_ID=2