Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_)
#define AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#include <afxwin.h>
#include <afxdisp.h>
#include <afxtempl.h> // CTypedPtrList
#include <afxdlgs.h> // CPropertyPage
// #define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
// #include "dbg.h"
#include "mmc.h"
EXTERN_C const CLSID CLSID_MyComputer;
#include <atlbase.h>
extern CComModule _Module; #include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED)
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