Leaked source code of windows server 2003
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34 lines
970 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_)
  5. #define AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #define STRICT
  10. #include <afxwin.h>
  11. #include <afxdisp.h>
  12. #include <afxtempl.h> // CTypedPtrList
  13. #include <afxdlgs.h> // CPropertyPage
  14. // #define _WIN32_WINNT 0x0400
  15. #define _ATL_APARTMENT_THREADED
  16. // #include "dbg.h"
  17. #include "mmc.h"
  18. EXTERN_C const CLSID CLSID_MyComputer;
  19. #include <atlbase.h>
  20. extern CComModule _Module;
  21. #include <atlcom.h>
  22. //{{AFX_INSERT_LOCATION}}
  23. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  24. #endif // !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED)