Leaked source code of windows server 2003
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48 lines
1.3 KiB

  1. //+---------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. // Copyright (C) Microsoft Corporation, 1997-2001.
  5. //
  6. // File: stdafx.h
  7. //
  8. // Contents:
  9. //
  10. //----------------------------------------------------------------------------
  11. // stdafx.h : include file for standard system include files,
  12. // or project specific include files that are used frequently,
  13. // but are changed infrequently
  14. #if !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_)
  15. #define AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED_
  16. #if _MSC_VER >= 1000
  17. #pragma once
  18. #endif // _MSC_VER >= 1000
  19. #define STRICT
  20. #ifndef _WIN32_WINNT
  21. #define _WIN32_WINNT 0x0400
  22. #endif
  23. #define _ATL_APARTMENT_THREADED
  24. #include <atlbase.h>
  25. //You may derive a class from CComModule and use it if you want to override
  26. //something, but do not change the name of _Module
  27. extern CComModule _Module;
  28. #include <atlcom.h>
  29. #include <commctrl.h>
  30. extern "C"
  31. {
  32. #include <lmcons.h>
  33. #include <lmmsg.h>
  34. }
  35. #include <mmc.h>
  36. //{{AFX_INSERT_LOCATION}}
  37. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  38. #endif // !defined(AFX_STDAFX_H__B1AFF7C6_0C49_11D1_BB12_00C04FC9A3A3__INCLUDED)