Leaked source code of windows server 2003
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/*++
Copyright (C) 1998-1999 Microsoft Corporation
Module Name:
smnode.h
Abstract:
Base class representing a node in the MMC user interface.
--*/
#ifndef _CLASS_SMNODE_
#define _CLASS_SMNODE_
class CSmNode; class CSmRootNode; class CSmLogService; class CSmCounterLogService; class CSmTraceLogService; class CSmAlertService;
class CSmNode { // constructor/destructor
public: CSmNode(); virtual ~CSmNode();
// public methods
public:
const CString& GetDisplayName( void ); const CString& GetMachineName( void ); const CString& GetMachineDisplayName( void ); const CString& GetDescription( void ); const CString& GetType( void );
DWORD SetMachineName( const CString& );
BOOL IsLocalMachine ( void );
virtual CSmRootNode* CastToRootNode( void ) { return NULL; }; virtual CSmLogService* CastToLogService( void ) { return NULL; }; virtual CSmCounterLogService* CastToCounterLogService( void ) { return NULL; }; virtual CSmTraceLogService* CastToTraceLogService( void ) { return NULL; }; virtual CSmAlertService* CastToAlertService( void ) { return NULL; };
protected:
DWORD SetDisplayName( const CString& ); void SetDescription( const CString& ); // Throws exception on error
DWORD SetType( const CString& );
private: CString m_strName; CString m_strMachineName; CString m_strMachineDisplayName; CString m_strDesc; CString m_strType; CSmNode* m_pParentNode; };
typedef CSmNode SMNODE; typedef CSmNode* PSMNODE;
#endif //_CLASS_SMNODE_
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