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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
bootx86.h
Abstract:
Header file for the x86-specific portions of the common boot library
Author:
John Vert (jvert) 14-Oct-1993
Revision History:
--*/
#ifndef _BOOTX86_
#define _BOOTX86_
#include "bldrx86.h"
#include "..\bootlib.h"
//
// common typedefs
//
//
// This must match the structure with the same name in startup\i386\types.h,
// and the FsContextRecord struct in startup\i386\su.inc.
//
typedef struct _FSCONTEXT_RECORD { UCHAR BootDrive; } FSCONTEXT_RECORD, *PFSCONTEXT_RECORD;
// M E M O R Y D E S C R I P T O R
//
// Memory Descriptor - each contiguous block of physical memory is
// described by a Memory Descriptor. The descriptors are a table, with
// the last entry having a BlockBase and BlockSize of zero. A pointer
// to the beginning of this table is passed as part of the BootContext
// Record to the OS Loader.
//
typedef struct _SU_MEMORY_DESCRIPTOR { ULONG BlockBase; ULONG BlockSize; } SU_MEMORY_DESCRIPTOR , *PSU_MEMORY_DESCRIPTOR;
VOID InitializeMemoryDescriptors ( VOID );
// B O O T C O N T E X T R E C O R D
//
// Passed to the OS loader by the SU module or bootstrap
// code, whatever the case. Constains all the basic machine
// and environment information the OS loaders needs to get
// itself going.
//
typedef struct _BOOT_CONTEXT { PFSCONTEXT_RECORD FSContextPointer; PEXTERNAL_SERVICES_TABLE ExternalServicesTable; PSU_MEMORY_DESCRIPTOR MemoryDescriptorList; ULONG MachineType; ULONG OsLoaderStart; ULONG OsLoaderEnd; ULONG ResourceDirectory; ULONG ResourceOffset; ULONG OsLoaderBase; ULONG OsLoaderExports; ULONG BootFlags; ULONG NtDetectStart; ULONG NtDetectEnd; ULONG SdiAddress; } BOOT_CONTEXT, *PBOOT_CONTEXT;
//
// Common function prototypes
//
VOID InitializeDisplaySubsystem( VOID );
ARC_STATUS InitializeMemorySubsystem( PBOOT_CONTEXT );
ARC_STATUS XferPhysicalDiskSectors( IN UCHAR Int13UnitNumber, IN ULONGLONG StartSector, IN UCHAR SectorCount, OUT PUCHAR Buffer, IN UCHAR SectorsPerTrack, IN USHORT Heads, IN USHORT Cylinders, IN BOOLEAN AllowExtendedInt13, IN BOOLEAN Write );
#define ReadPhysicalSectors(d,a,n,p,s,h,c,f) \
\ XferPhysicalDiskSectors((d),(a),(n),(p),(s),(h),(c),(f),FALSE)
#define WritePhysicalSectors(d,a,n,p,s,h,c,f) \
\ XferPhysicalDiskSectors((d),(a),(n),(p),(s),(h),(c),(f),TRUE)
ARC_STATUS XferExtendedPhysicalDiskSectors( IN UCHAR Int13UnitNumber, IN ULONGLONG StartSector, IN USHORT SectorCount, OUT PUCHAR Buffer, IN BOOLEAN Write );
#define ReadExtendedPhysicalSectors(d,a,c,p) \
\ XferExtendedPhysicalDiskSectors((d),(a),(c),(p),FALSE)
#define WriteExtendedPhysicalSectors(d,a,c,p) \
\ XferExtendedPhysicalDiskSectors((d),(a),(c),(p),TRUE)
VOID ResetDiskSystem( UCHAR Int13UnitNumber );
VOID MdShutoffFloppy( VOID );
BOOLEAN FwGetPathMnemonicKey( IN PCHAR OpenPath, IN PCHAR Mnemonic, IN PULONG Key );
PVOID FwAllocateHeapAligned( IN ULONG Size );
PVOID FwAllocatePool( IN ULONG Size );
PVOID FwAllocateHeapPermanent( IN ULONG NumberPages );
VOID FwStallExecution( IN ULONG Microseconds );
VOID BlGetActivePartition( OUT PCHAR PartitionName );
VOID BlFillInSystemParameters( IN PBOOT_CONTEXT BootContextRecord );
VOID BlpRemapReserve ( VOID );
ARC_STATUS BlpMarkExtendedVideoRegionOffLimits( VOID ); //
// global data definitions
//
extern ULONG MachineType; extern PCONFIGURATION_COMPONENT_DATA FwConfigurationTree; extern ULONG HeapUsed; extern ULONG BlHighestPage; extern ULONG BlLowestPage;
#define HYPER_SPACE_ENTRY 768
#define HYPER_SPACE_BEGIN 0xC0000000
#define HYPER_PAGE_DIR 0xC0300000
//
// X86 Detection definitions
// The size is *ALWAYS* assumed to be 64K.
// N.B. The definition *MUST* be the same as the ones defined in
// startup\su.inc
//
#define DETECTION_LOADED_ADDRESS 0x10000
//
// We need to allocate permanent and temporary memory for the page directory,
// assorted page tables, and the memory descriptors before the blmemory
// routines ever get control. So we have two private heaps, one for permanent
// data and one for temporary data. There are two descriptors for this. The
// permanent heap descriptor starts out as zero-length at P.A. 0x30000. The
// temporary heap descriptor immediately follows the permanent heap in memory
// and starts out as 128k long. As we allocate permanent pages, we increase
// the size of the permanent heap descriptor and increase the base (thereby
// decreasing the size) of the temporary heap descriptor)
//
// So the permanent heap starts at P.A. 0x30000 and grows upwards. The
// temporary heap starts at P.A. 0x5C000 and grows downwards. This gives us
// a total of 128k of combined permanent and temporary data.
//
//
// Heap starting locations (in pages)
//
//
// Scratch buffer for disk cache is 36K and begins before the permanent heap
//
#define SCRATCH_BUFFER_SIZE (36*1024)
extern PUCHAR FwDiskCache;
#define BIOS_DISK_CACHE_START 0x30
#define PERMANENT_HEAP_START (0x30+(SCRATCH_BUFFER_SIZE/PAGE_SIZE))
#define TEMPORARY_HEAP_START 0x60
//
// The base "window" for the loader and loaded images == 16MB
// See the comments in memory.c for the implications of changing these.
//
#define BASE_LOADER_IMAGE (16*1024*1024)
//
// Useful Macro Definitions
//
#define ROUND_UP(Num,Size) (((Num) + Size - 1) & ~(Size -1))
typedef union _UCHAR1 { UCHAR Uchar[1]; UCHAR ForceAlignment; } UCHAR1, *PUCHAR1;
typedef union _UCHAR2 { UCHAR Uchar[2]; USHORT ForceAlignment; } UCHAR2, *PUCHAR2;
typedef union _UCHAR4 { UCHAR Uchar[4]; ULONG ForceAlignment; } UCHAR4, *PUCHAR4;
//
// This macro copies an unaligned src byte to an aligned dst byte
//
#define CopyUchar1(Dst,Src) { \
*((UCHAR1 *)(Dst)) = *((UNALIGNED UCHAR1 *)(Src)); \ }
//
// This macro copies an unaligned src word to an aligned dst word
//
#define CopyUchar2(Dst,Src) { \
*((UCHAR2 *)(Dst)) = *((UNALIGNED UCHAR2 *)(Src)); \ }
//
// This macro copies an unaligned src longword to an aligned dsr longword
//
#define CopyUchar4(Dst,Src) { \
*((UCHAR4 *)(Dst)) = *((UNALIGNED UCHAR4 *)(Src)); \ }
//
// Global definitions for the BIOS ARC Emulation
//
// Defines for the ARC name of console input and output
//
#define CONSOLE_INPUT_NAME "multi(0)key(0)keyboard(0)"
#define CONSOLE_OUTPUT_NAME "multi(0)video(0)monitor(0)"
//
// Define special character values.
//
#define ASCI_NUL 0x00
#define ASCI_BEL 0x07
#define ASCI_BS 0x08
#define ASCI_HT 0x09
#define ASCI_LF 0x0A
#define ASCI_VT 0x0B
#define ASCI_FF 0x0C
#define ASCI_CR 0x0D
#define ASCI_ESC 0x1B
#define ASCI_SYSRQ 0x80
//
// Device I/O prototypes
//
ARC_STATUS BiosPartitionClose( IN ULONG FileId );
ARC_STATUS BiosPartitionOpen( IN PCHAR OpenPath, IN OPEN_MODE OpenMode, OUT PULONG FileId );
ARC_STATUS BiosPartitionRead ( IN ULONG FileId, OUT PVOID Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS BiosPartitionWrite( IN ULONG FileId, OUT PVOID Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS BiosPartitionSeek ( IN ULONG FileId, IN PLARGE_INTEGER Offset, IN SEEK_MODE SeekMode );
ARC_STATUS BiosPartitionGetFileInfo( IN ULONG FileId, OUT PFILE_INFORMATION FileInfo ); ARC_STATUS BiosDiskGetFileInfo( IN ULONG FileId, OUT PFILE_INFORMATION FileInfo );
ARC_STATUS BlArcNotYetImplemented( IN ULONG FileId );
ARC_STATUS BiosConsoleOpen( IN PCHAR OpenPath, IN OPEN_MODE OpenMode, OUT PULONG FileId );
ARC_STATUS BiosConsoleReadStatus( IN ULONG FileId );
ARC_STATUS BiosConsoleRead ( IN ULONG FileId, OUT PUCHAR Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS BiosConsoleWrite ( IN ULONG FileId, OUT PUCHAR Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS BiosDiskOpen( IN ULONG DriveId, IN OPEN_MODE OpenMode, OUT PULONG FileId );
ARC_STATUS BiosDiskRead ( IN ULONG FileId, OUT PVOID Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS BiosElToritoDiskRead( IN ULONG FileId, OUT PVOID Buffer, IN ULONG Length, OUT PULONG Count );
BOOLEAN BlIsElToritoCDBoot( UCHAR DriveNum );
ARC_STATUS BiosDiskWrite( IN ULONG FileId, OUT PVOID Buffer, IN ULONG Length, OUT PULONG Count );
ARC_STATUS HardDiskPartitionOpen( IN ULONG FileId, IN ULONG DiskId, IN UCHAR PartitionNumber );
//
// Boot debugger prototypes required to initialize the appropriate IDT entries.
//
VOID BdTrap01 ( VOID );
VOID BdTrap03 ( VOID );
VOID BdTrap0d ( VOID );
VOID BdTrap0e ( VOID );
VOID BdTrap2d ( VOID );
//
// Helper functions and macros
//
#define PTE_PER_PAGE_X86 (PAGE_SIZE / sizeof(HARDWARE_PTE_X86))
#define PTE_PER_PAGE_X86PAE (PAGE_SIZE / sizeof(HARDWARE_PTE_X86PAE))
//
// todo: this is a bug. this can be used in the translation
// from a PTE frame number to the physical address.
// by returning a pointer to the address, we limit ourselves
// and will die if there are more than 32 bits of address.
// jamschw: 2/26/02
//
#define PAGE_FRAME_FROM_PTE( _pte ) \
((PVOID)(((ULONG) _pte->PageFrameNumber) << PAGE_SHIFT))
#define PPI_SHIFT_X86PAE 30
#define PT_INDEX_PAE( va ) (((ULONG_PTR)(va) >> PTI_SHIFT) & \
((1 << (PDI_SHIFT_X86PAE - PTI_SHIFT)) - 1))
#define PD_INDEX_PAE( va ) (((ULONG_PTR)(va) >> PDI_SHIFT_X86PAE) & \
((1 << (PPI_SHIFT_X86PAE - PDI_SHIFT_X86PAE)) - 1));
#define PP_INDEX_PAE( va ) ((ULONG_PTR)(va) >> PPI_SHIFT_X86PAE)
#define PAGE_TO_VIRTUAL( page ) ((PVOID)((page << PAGE_SHIFT)))
#endif // _BOOTX86_
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