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/***
*spawnle.c - spawn a child process with given environment * * Copyright (c) 1985-2001, Microsoft Corporation. All rights reserved. * *Purpose: * defines _spawnle() - spawn a child process with given environ * *Revision History: * 04-15-84 DFW written * 12-11-87 JCR Added "_LOAD_DS" to declaration * 11-20-89 GJF Fixed copyright, alignment. Added const to arg types * for pathname and arglist. #include-d PROCESS.H and * added ellipsis to match prototype * 03-08-90 GJF Replaced _LOAD_DS with _CALLTYPE2, added #include * <cruntime.h> and removed #include <register.h> * 07-24-90 SBM Removed redundant includes, replaced <assertm.h> by * <assert.h> * 09-27-90 GJF New-style function declarator. * 01-17-91 GJF ANSI naming. * 04-06-93 SKS Replace _CRTAPI* with __cdecl * 07-16-93 SRW ALPHA Merge * 08-31-93 GJF Merged NT SDK and Cuda versions * 12-07-93 CFW Wide char enable. * 01-10-95 CFW Debug CRT allocs. * 02-06-95 CFW assert -> _ASSERTE. * 02-06-98 GJF Changes for Win64: changed return type to intptr_t. * *******************************************************************************/
#include <cruntime.h>
#include <stddef.h>
#include <process.h>
#include <stdarg.h>
#include <internal.h>
#include <malloc.h>
#include <tchar.h>
#include <dbgint.h>
/***
*int _spawnle(modeflag, pathname, arglist) - spawn a child process with env. * *Purpose: * Spawns a child process with given parameters and environment. * formats the parameters and calls _spawnve to do the actual work. * NOTE - at least one argument must be present. This argument is always, * by convention, the name of the file being spawned. * *Entry: * int modeflag - mode of spawn (WAIT, NOWAIT, OVERLAY) * only WAIT, and OVERLAY currently implemented * _TSCHAR *pathname - name of file to spawn * _TSCHAR *arglist - argument list, environment is at the end * call as _spawnle(modeflag, path, arg0, arg1, ..., argn, NULL, envp); * *Exit: * returns exit code of spawned process * if fails, return -1 * *Exceptions: * *******************************************************************************/
intptr_t __cdecl _tspawnle ( int modeflag, const _TSCHAR *pathname, const _TSCHAR *arglist, ... ) { #ifdef _M_IX86
REG1 const _TSCHAR **argp;
_ASSERTE(pathname != NULL); _ASSERTE(*pathname != _T('\0')); _ASSERTE(arglist != NULL); _ASSERTE(*arglist != _T('\0'));
/* walk the arglist until the terminating NULL pointer is found. The
* next location holds the environment table pointer. */
argp = &arglist; while (*argp++) ;
return(_tspawnve(modeflag,pathname,&arglist,(_TSCHAR **)*argp));
#else /* ndef _M_IX86 */
va_list vargs; _TSCHAR * argbuf[64]; _TSCHAR ** argv; _TSCHAR ** envp; intptr_t result;
_ASSERTE(pathname != NULL); _ASSERTE(*pathname != _T('\0')); _ASSERTE(arglist != NULL); _ASSERTE(*arglist != _T('\0'));
va_start(vargs, arglist); #ifdef WPRFLAG
argv = _wcapture_argv(&vargs, arglist, argbuf, 64); #else
argv = _capture_argv(&vargs, arglist, argbuf, 64); #endif
envp = va_arg(vargs, _TSCHAR **); va_end(vargs);
result = _tspawnve(modeflag,pathname,argv,envp); if (argv && argv != argbuf) _free_crt(argv); return result;
#endif /* _M_IX86 */
}
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